My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Hog Rider Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Inferno Dragon
Giant Snowball
Fire Spirit Goblins Bats Tombstone Hog Rider Inferno Dragon
Zap
Fire Spirit Goblins Bats Tombstone Inferno Dragon
Barbarian Barrel
Fire Spirit Goblins Tombstone
The Log
Fire Spirit Goblins Tombstone Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Fire Spirit Goblins Bats Tombstone
Royal Delivery
Fire Spirit Goblins Bats Hog Rider Inferno Dragon
Fireball
Tombstone Hog Rider Inferno Dragon
Poison
Bats Tombstone
Lightning
Tombstone Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Tombstone Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Bats Zap Tombstone Hog Rider Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Bats Zap

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Golem Inferno Dragon
Goblins
Hog Rider Zap
Bats
Hog Rider Zap Golem Inferno Dragon
Zap
Hog Rider Fire Spirit Goblins Bats Golem
Tombstone
Hog Rider
Fire Spirit Goblins Bats Zap
Golem
Fire Spirit Bats Zap
Inferno Dragon
Fire Spirit Bats

Defense Synergies 0 8

Fire Spirit
Zap
Goblins
Zap Tombstone
Bats
Zap Inferno Dragon
Zap
Fire Spirit Goblins Bats Tombstone Inferno Dragon
Tombstone
Goblins Zap Inferno Dragon
Hog Rider
Golem
Inferno Dragon
Bats Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone
Inferno Dragon Goblins Bats Zap Tombstone
Fire Spirit Goblins Bats Tombstone Inferno Dragon
Inferno Dragon Goblins Bats Tombstone
Tombstone
Fire Spirit Goblins Bats Zap
Bats Inferno Dragon Fire Spirit Zap Tombstone
Zap
Inferno Dragon Goblins Tombstone
Fire Spirit Goblins
Goblins Bats Zap Tombstone
Inferno Dragon Bats Zap
Tombstone Fire Spirit Bats Zap
Fire Spirit Goblins Bats Zap Tombstone
Inferno Dragon Tombstone
Zap Inferno Dragon
Goblins Bats Tombstone
Fire Spirit Tombstone Goblins Bats Zap
Zap Fire Spirit Bats Tombstone Inferno Dragon
Inferno Dragon
Fire Spirit Goblins Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Tombstone
Zap Inferno Dragon
Tombstone Goblins Bats Zap
Bats Zap
Tombstone Inferno Dragon
Fire Spirit Bats Zap
Goblins Bats Tombstone
Inferno Dragon
Zap Goblins Bats Tombstone Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Bats Tombstone
Zap
Tombstone
Tombstone Goblins Bats Zap Inferno Dragon
Bats Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Fire Spirit Zap
Fire Spirit Bats Zap
Fire Spirit
Fire Spirit Zap
Zap
Fire Spirit Goblins Bats
Zap
Fire Spirit Zap
Fire Spirit
Zap
Zap
Bats
Fire Spirit Zap
Fire Spirit Zap
Zap
Zap Fire Spirit
Inferno Dragon
Zap
Zap
Zap
Fire Spirit Bats Zap
Zap Bats
Zap
Zap
Zap Fire Spirit Bats Tombstone
Fire Spirit Zap
Zap
Zap
Zap Bats
Bats Zap
Zap

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