My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Inferno Dragon
Giant Snowball
Goblins Minions Mega Minion Hog Rider Inferno Dragon
Zap
Goblins Minions Inferno Dragon
Barbarian Barrel
Goblins Ice Wizard
The Log
Goblins Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Mega Minion Mini P.E.K.K.A Hog Rider Ice Wizard Inferno Dragon
Fireball
Minions Mega Minion Hog Rider Ice Wizard Inferno Dragon
Poison
Minions Mega Minion Ice Wizard
Lightning
Mega Minion Mini P.E.K.K.A Ice Wizard Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Poison Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Minions Mega Minion Ice Wizard Mini P.E.K.K.A Hog Rider Poison Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Minions Mega Minion Ice Wizard

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Minions
Hog Rider Mini P.E.K.K.A Inferno Dragon
Mega Minion
Poison
Mini P.E.K.K.A
Minions Hog Rider Ice Wizard
Hog Rider
Goblins Minions Mini P.E.K.K.A Poison
Poison
Mega Minion Hog Rider
Ice Wizard
Mini P.E.K.K.A
Inferno Dragon
Minions

Defense Synergies 0 8

Goblins
Mega Minion Poison Ice Wizard
Minions
Ice Wizard
Mega Minion
Goblins Ice Wizard
Mini P.E.K.K.A
Ice Wizard
Hog Rider
Poison
Goblins Ice Wizard
Ice Wizard
Goblins Minions Mega Minion Mini P.E.K.K.A Poison Inferno Dragon
Inferno Dragon
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion
Mini P.E.K.K.A Inferno Dragon Goblins Minions Mega Minion Ice Wizard
Mini P.E.K.K.A Goblins Minions Mega Minion Ice Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblins Minions Mega Minion Ice Wizard
Mini P.E.K.K.A Poison
Goblins Minions Mega Minion Ice Wizard
Minions Mega Minion Inferno Dragon Poison Ice Wizard
Poison
Mini P.E.K.K.A Inferno Dragon Goblins Minions Ice Wizard
Goblins Mini P.E.K.K.A Ice Wizard
Goblins Minions Poison Ice Wizard Mega Minion
Minions Mega Minion Inferno Dragon Poison Ice Wizard
Mini P.E.K.K.A Minions Ice Wizard
Goblins Minions Mega Minion Mini P.E.K.K.A Poison
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblins Minions Mini P.E.K.K.A Poison
Goblins Minions Mega Minion Ice Wizard
Poison Minions Mega Minion Ice Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblins Minions Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins
Poison Mega Minion Mini P.E.K.K.A Inferno Dragon
Goblins Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon
Poison Minions Ice Wizard
Mini P.E.K.K.A Goblins Minions Mega Minion Ice Wizard
Mini P.E.K.K.A Inferno Dragon
Goblins Minions Mega Minion Mini P.E.K.K.A Poison Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Minions Mega Minion Mini P.E.K.K.A
Poison
Mini P.E.K.K.A
Goblins Minions Mega Minion Mini P.E.K.K.A Poison Inferno Dragon
Minions Poison Mega Minion Mini P.E.K.K.A Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Ice Wizard
Poison
Poison
Poison
Poison Minions Mega Minion Ice Wizard
Poison
Poison Ice Wizard
Poison
Goblins Minions Mini P.E.K.K.A Poison
Poison
Poison
Poison
Minions Poison
Poison
Poison
Poison
Poison
Minions Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Poison
Poison
Minions Poison
Poison
Poison
Poison Ice Wizard
Mega Minion Inferno Dragon
Poison Ice Wizard
Poison
Poison
Poison Ice Wizard
Minions Mega Minion Poison
Mega Minion Mini P.E.K.K.A
Poison
Poison
Poison
Minions
Poison Mega Minion Ice Wizard
Poison Mega Minion Mini P.E.K.K.A
Poison
Poison
Mega Minion
Minions Poison
Poison
Poison

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