My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mortar Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Minions Goblin Gang Hog Rider Princess
Zap
Spear Goblins Minions Goblin Gang Mortar Princess
Barbarian Barrel
Spear Goblins Goblin Gang Mortar Princess
The Log
Spear Goblins Goblin Gang Hog Rider Princess
Earthquake
Spear Goblins Goblin Gang Mortar Hog Rider
Arrows
Spear Goblins Minions Goblin Gang Princess
Royal Delivery
Spear Goblins Minions Goblin Gang Hog Rider Princess
Fireball
Minions Goblin Gang Mortar Hog Rider Princess
Poison
Spear Goblins Minions Goblin Gang Mortar Princess
Lightning
Mortar
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Minions Goblin Gang Princess Mortar Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Minions

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Goblin Gang Mortar Princess
Zap
Arrows Hog Rider Spear Goblins Minions Mortar Princess
Arrows
Zap Hog Rider Mortar
Minions
Hog Rider Zap Mortar
Goblin Gang
Hog Rider Spear Goblins Mortar Princess
Mortar
Spear Goblins Zap Arrows Minions Goblin Gang Hog Rider
Hog Rider
Spear Goblins Zap Arrows Minions Goblin Gang Mortar Princess
Princess
Spear Goblins Zap Goblin Gang Hog Rider

Defense Synergies 0 15

Spear Goblins
Zap Arrows Minions Goblin Gang Mortar
Zap
Spear Goblins Arrows Minions Goblin Gang Mortar Princess
Arrows
Spear Goblins Zap Mortar
Minions
Spear Goblins Zap Mortar
Goblin Gang
Spear Goblins Zap Mortar Princess
Mortar
Spear Goblins Zap Arrows Minions Goblin Gang Princess
Hog Rider
Princess
Zap Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Mortar
Zap Minions Goblin Gang Mortar
Goblin Gang Mortar Minions
Minions Goblin Gang Mortar
Arrows Princess
Arrows Goblin Gang Spear Goblins Zap Minions
Minions Spear Goblins Zap Arrows Goblin Gang Mortar Princess
Zap Arrows
Minions Goblin Gang Mortar Princess
Goblin Gang Spear Goblins
Minions Goblin Gang Spear Goblins Zap Arrows Princess
Arrows Minions Spear Goblins Zap Goblin Gang Princess
Mortar Zap Minions Goblin Gang
Zap Arrows Minions Goblin Gang Mortar Princess
Goblin Gang Mortar
Zap Goblin Gang Mortar
Arrows Minions Goblin Gang Mortar
Arrows Mortar Spear Goblins Zap Minions Goblin Gang
Zap Arrows Mortar Spear Goblins Minions Princess
Mortar
Goblin Gang Spear Goblins Arrows Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap
Zap Arrows Goblin Gang Mortar
Goblin Gang Spear Goblins Zap Minions
Goblin Gang Zap
Goblin Gang
Arrows Zap Minions Goblin Gang Princess
Goblin Gang Spear Goblins Minions
Zap Spear Goblins Minions Mortar
Goblin Gang
Minions
Zap Arrows
Goblin Gang
Princess
Goblin Gang Spear Goblins Zap Minions Mortar
Arrows Minions Zap Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Mortar
Arrows Mortar Zap Princess
Arrows
Arrows
Zap Arrows Mortar
Arrows Spear Goblins Zap Minions Princess
Arrows Mortar Princess
Arrows Zap Princess
Arrows Zap Mortar
Minions Goblin Gang
Zap Arrows Mortar Princess
Zap Arrows Princess
Mortar Princess
Arrows Minions Mortar Princess
Princess Zap Arrows Mortar
Spear Goblins Zap Arrows Mortar Princess
Arrows Mortar Princess
Arrows Mortar
Minions
Zap Arrows Mortar Princess
Zap Arrows Mortar Princess
Minions
Arrows Princess
Zap Arrows Mortar
Zap Arrows Mortar Princess
Arrows Mortar Zap Princess
Zap Arrows Mortar Princess
Zap Arrows Mortar
Zap Arrows Princess
Zap Minions
Zap Arrows Mortar
Zap Arrows Princess
Arrows Princess
Zap Spear Goblins Minions Goblin Gang Princess
Zap Arrows Princess
Arrows
Goblin Gang Princess
Arrows Zap Mortar Princess
Zap Arrows
Zap Minions Goblin Gang Princess
Zap Princess
Zap Mortar Princess

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