My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Zappies Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider Furnace Zappies Witch
Zap
Goblin Gang Furnace Zappies Witch
Barbarian Barrel
Goblin Gang Musketeer Furnace Zappies Witch
The Log
Goblin Gang Musketeer Hog Rider Furnace Zappies Witch
Earthquake
Goblin Gang Hog Rider Furnace Zappies Witch
Arrows
Goblin Gang Furnace Zappies Witch
Royal Delivery
Goblin Gang Musketeer Hog Rider Zappies Witch
Fireball
Goblin Gang Musketeer Hog Rider Furnace Zappies Witch
Poison
Goblin Gang Musketeer Furnace Zappies Witch
Lightning
Musketeer Furnace Witch
Rocket
Musketeer Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Musketeer Hog Rider Furnace Zappies Witch Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Musketeer Hog Rider Furnace

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider
Musketeer
Hog Rider Mega Knight
Hog Rider
Goblin Gang Musketeer Furnace Zappies Rocket Witch Mega Knight
Furnace
Hog Rider
Zappies
Hog Rider Mega Knight
Rocket
Hog Rider
Witch
Hog Rider Mega Knight
Mega Knight
Musketeer Hog Rider Zappies Witch

Defense Synergies 1 8

Goblin Gang
Musketeer Furnace Zappies
Musketeer
Goblin Gang Furnace Zappies Mega Knight
Hog Rider
Furnace
Goblin Gang Musketeer Zappies
Zappies
Goblin Gang Musketeer Furnace Mega Knight
Rocket
Witch
Mega Knight
Mega Knight
Musketeer Zappies Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Zappies
Goblin Gang Musketeer Furnace Zappies Witch Mega Knight
Goblin Gang Furnace Rocket Witch Mega Knight Musketeer Zappies
Witch Goblin Gang Musketeer Furnace Zappies Mega Knight
Rocket Mega Knight
Goblin Gang Musketeer Furnace Zappies Mega Knight
Musketeer Furnace Rocket Goblin Gang Zappies Witch
Rocket Musketeer Mega Knight
Zappies Witch Goblin Gang Musketeer Furnace
Goblin Gang Musketeer Zappies Mega Knight
Goblin Gang Witch Musketeer Furnace Zappies Mega Knight
Musketeer Goblin Gang Furnace Zappies Witch
Furnace Mega Knight Goblin Gang Musketeer Zappies Rocket Witch
Rocket Mega Knight Goblin Gang Furnace Zappies Witch
Goblin Gang Furnace Zappies Mega Knight
Rocket Goblin Gang Furnace Zappies Mega Knight
Mega Knight Goblin Gang Musketeer Furnace Zappies Witch
Mega Knight Goblin Gang Musketeer Furnace Zappies Witch
Furnace Witch Musketeer Zappies Mega Knight
Musketeer Zappies
Goblin Gang Mega Knight Musketeer Furnace Zappies Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Furnace Zappies Witch
Goblin Gang Musketeer Rocket Mega Knight
Goblin Gang Zappies Mega Knight Musketeer Furnace Rocket Witch
Goblin Gang Rocket Mega Knight Musketeer Zappies
Goblin Gang Musketeer Zappies Witch Mega Knight
Furnace Rocket Goblin Gang Musketeer Zappies Witch
Goblin Gang Rocket Musketeer Furnace Zappies Witch
Mega Knight Zappies
Rocket Mega Knight Zappies Witch
Witch Goblin Gang Musketeer Zappies
Mega Knight Musketeer Zappies Witch
Rocket Mega Knight
Rocket Mega Knight Goblin Gang Zappies Witch
Musketeer Furnace Zappies Witch Mega Knight
Goblin Gang Zappies Witch Musketeer Furnace Rocket
Mega Knight Musketeer Zappies Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket
Musketeer
Rocket
Musketeer Rocket
Rocket Furnace Mega Knight
Musketeer Furnace Rocket Witch
Musketeer Furnace Witch
Rocket Goblin Gang Musketeer
Rocket Musketeer
Musketeer Rocket
Rocket Musketeer
Musketeer Rocket
Musketeer Furnace
Rocket Musketeer Furnace Witch
Musketeer Furnace Rocket Mega Knight
Rocket
Rocket
Rocket Musketeer Mega Knight
Rocket Witch Mega Knight
Rocket Musketeer Mega Knight
Rocket
Rocket Musketeer
Rocket Musketeer
Furnace Witch Mega Knight
Witch
Musketeer Witch
Musketeer Witch Mega Knight
Rocket Musketeer
Musketeer Furnace Witch
Rocket Musketeer Zappies Witch
Musketeer Rocket Mega Knight
Rocket Zappies
Mega Knight
Rocket
Goblin Gang Musketeer Zappies Rocket Witch
Rocket Musketeer Zappies Witch
Goblin Gang Musketeer Rocket Mega Knight
Musketeer
Rocket
Musketeer Mega Knight
Goblin Gang Musketeer Zappies Rocket Witch
Musketeer Zappies Rocket Witch
Musketeer Rocket Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: