My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Executioner
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Bowler Executioner
Fireball
Goblin Gang Hog Rider Inferno Tower Bowler Executioner
Poison
Goblin Gang Inferno Tower Executioner
Lightning
Inferno Tower Bowler Executioner
Rocket
Hog Rider Inferno Tower Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Bowler Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Fireball Hog Rider Inferno Tower Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tornado Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Bowler
Fireball
Hog Rider Tornado The Log
Hog Rider
Goblin Gang Fireball The Log Tornado Bowler Executioner
Inferno Tower
Tornado
Fireball Executioner Hog Rider Bowler The Log
Bowler
Goblin Gang Hog Rider Tornado Executioner The Log
Executioner
Tornado Hog Rider Bowler The Log
The Log
Hog Rider Fireball Tornado Bowler Executioner

Defense Synergies 7 5

Goblin Gang
Inferno Tower The Log
Fireball
Tornado The Log Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang The Log Fireball Tornado
Tornado
Fireball Bowler Executioner Inferno Tower The Log
Bowler
Tornado The Log
Executioner
Tornado The Log
The Log
Fireball Inferno Tower Bowler Goblin Gang Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Inferno Tower Executioner The Log
Inferno Tower Goblin Gang Executioner The Log
Goblin Gang Inferno Tower Tornado Bowler Executioner
Inferno Tower Goblin Gang Bowler
Fireball Tornado Bowler The Log
Goblin Gang Fireball Tornado Bowler The Log Executioner
Inferno Tower Tornado Goblin Gang Fireball Executioner
Bowler Fireball Inferno Tower The Log
Inferno Tower Goblin Gang Tornado
Goblin Gang Tornado Inferno Tower Bowler
Goblin Gang Executioner Fireball Tornado Bowler The Log
Inferno Tower Executioner Goblin Gang Fireball Tornado
Inferno Tower Bowler Goblin Gang Fireball The Log
Fireball Bowler Executioner Goblin Gang Tornado The Log
Inferno Tower Goblin Gang
Inferno Tower Tornado Goblin Gang Fireball Bowler The Log
Goblin Gang Fireball Inferno Tower Tornado Bowler Executioner
Fireball Goblin Gang Tornado Bowler Executioner The Log
Tornado Executioner The Log Fireball Bowler
Inferno Tower Tornado
Goblin Gang Bowler Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Inferno Tower Bowler
Fireball Goblin Gang Bowler Executioner The Log
Goblin Gang Inferno Tower Bowler The Log
Goblin Gang Bowler Fireball Inferno Tower Tornado The Log
Inferno Tower Goblin Gang Bowler Executioner
Fireball Executioner Goblin Gang Tornado
Goblin Gang Fireball Inferno Tower Bowler
Inferno Tower
Fireball Inferno Tower Tornado The Log
Inferno Tower Goblin Gang
Inferno Tower Bowler
Fireball Tornado Bowler The Log
Bowler Goblin Gang Fireball Inferno Tower Executioner
Fireball Bowler Executioner
Goblin Gang Inferno Tower Fireball Tornado Bowler Executioner The Log
Bowler Executioner Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Bowler Executioner The Log
Fireball The Log
Fireball The Log
Fireball Executioner Bowler The Log
Fireball Executioner Tornado
Tornado Bowler Executioner The Log
Fireball The Log Tornado Bowler Executioner
Fireball The Log Tornado
Goblin Gang Fireball Tornado Bowler
Fireball Tornado Bowler The Log
Fireball Tornado Executioner
Fireball Bowler Executioner The Log
Fireball
Fireball The Log
Fireball Bowler Executioner The Log
Fireball Bowler Executioner The Log
Fireball Tornado
Fireball Bowler Executioner The Log
Fireball Tornado Bowler The Log
Fireball Bowler The Log
Fireball Tornado
Tornado Bowler The Log
Fireball The Log
Tornado The Log Fireball Bowler Executioner
Fireball The Log Tornado Bowler Executioner
Fireball Tornado Bowler The Log
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball
Fireball Bowler
Fireball The Log
Fireball
Fireball Bowler The Log
Goblin Gang Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Goblin Gang Bowler Executioner
The Log Fireball Bowler Executioner
Fireball Tornado
Executioner
Goblin Gang Fireball Tornado Bowler The Log
Fireball Tornado Executioner
Fireball Tornado Bowler Executioner The Log

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