My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Cannon Goblin Gang Musketeer Hog Rider Princess
Zap
Cannon Goblin Gang Princess
Barbarian Barrel
Knight Cannon Goblin Gang Musketeer Princess
The Log
Cannon Goblin Gang Musketeer Hog Rider Princess
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Goblin Gang Princess
Royal Delivery
Knight Goblin Gang Musketeer Hog Rider Princess
Fireball
Cannon Goblin Gang Musketeer Hog Rider Princess
Poison
Cannon Goblin Gang Musketeer Princess
Lightning
Knight Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Cannon Goblin Gang Princess Fireball Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Cannon Goblin Gang

Attack Synergies 9 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Musketeer Princess
Knight
Goblin Gang Musketeer Hog Rider Princess Zap Fireball
Cannon
Goblin Gang
Knight Hog Rider Princess
Fireball
Zap Hog Rider Knight Princess
Musketeer
Knight Hog Rider Zap
Hog Rider
Zap Knight Goblin Gang Fireball Musketeer Princess
Princess
Knight Zap Goblin Gang Fireball Hog Rider

Defense Synergies 8 11

Zap
Cannon Fireball Knight Goblin Gang Musketeer Princess
Knight
Cannon Goblin Gang Musketeer Princess Zap Fireball
Cannon
Zap Knight Musketeer Goblin Gang Fireball Princess
Goblin Gang
Knight Musketeer Zap Cannon Princess
Fireball
Zap Knight Cannon Musketeer Princess
Musketeer
Knight Cannon Goblin Gang Zap Fireball
Hog Rider
Princess
Knight Zap Cannon Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Fireball Musketeer
Zap Knight Cannon Goblin Gang Musketeer
Cannon Goblin Gang Knight Musketeer
Cannon Knight Goblin Gang Musketeer
Fireball Princess
Goblin Gang Fireball Zap Cannon Musketeer
Musketeer Zap Cannon Goblin Gang Fireball Princess
Zap Cannon Fireball Musketeer
Cannon Goblin Gang Musketeer Princess
Knight Goblin Gang Cannon Musketeer
Goblin Gang Zap Knight Cannon Fireball Musketeer Princess
Musketeer Zap Goblin Gang Fireball Princess
Cannon Zap Knight Goblin Gang Fireball Musketeer
Fireball Zap Cannon Goblin Gang Princess
Knight Cannon Goblin Gang
Zap Cannon Goblin Gang Fireball
Knight Cannon Goblin Gang Fireball Musketeer
Cannon Fireball Zap Knight Goblin Gang Musketeer
Zap Knight Cannon Fireball Musketeer Princess
Cannon Musketeer
Goblin Gang Knight Cannon Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball
Fireball Zap Knight Goblin Gang Musketeer
Goblin Gang Zap Knight Musketeer
Goblin Gang Zap Knight Fireball Musketeer
Knight Cannon Goblin Gang Musketeer
Fireball Zap Goblin Gang Musketeer Princess
Goblin Gang Knight Fireball Musketeer
Knight
Zap Knight Fireball
Cannon Goblin Gang Musketeer
Knight Musketeer
Zap Fireball
Knight Cannon Goblin Gang Fireball
Cannon Fireball Musketeer Princess
Goblin Gang Zap Knight Fireball Musketeer
Zap Cannon Fireball Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Musketeer
Fireball Zap Musketeer Princess
Fireball
Knight Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer Princess
Musketeer Princess
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball Musketeer
Zap Knight Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Knight Fireball Musketeer Princess
Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball
Zap Fireball Musketeer Princess
Zap Fireball Princess
Fireball Musketeer
Fireball Princess
Musketeer
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer
Zap Fireball Musketeer Princess
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Goblin Gang Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Fireball
Fireball Knight Goblin Gang Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Goblin Gang Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess

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