My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Royal Giant Flying Machine Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Royal Giant Flying Machine Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Fisherman
Giant Snowball
Flying Machine Hog Rider Fisherman
Zap
Royal Giant Flying Machine Fisherman
Barbarian Barrel
Ice Spirit Knight
The Log
Ice Spirit Royal Giant Hog Rider Fisherman
Earthquake
Hog Rider
Arrows
Ice Spirit Flying Machine
Royal Delivery
Ice Spirit Knight Flying Machine Hog Rider Fisherman
Fireball
Flying Machine Hog Rider Fisherman
Poison
Flying Machine Fisherman
Lightning
Knight Fisherman
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Knight Fisherman Fireball Flying Machine Hog Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Barbarian Barrel Knight Fisherman

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Royal Giant Hog Rider Royal Giant Barbarian Barrel Fisherman
Knight
Ice Spirit Hog Rider Fireball Flying Machine Barbarian Barrel
Royal Giant
Ice Spirit Fireball Barbarian Barrel Fisherman Ice Spirit Flying Machine Hog Rider
Fireball
Royal Giant Hog Rider Knight
Flying Machine
Knight Royal Giant Hog Rider Barbarian Barrel
Hog Rider
Ice Spirit Knight Fireball Royal Giant Flying Machine Barbarian Barrel
Barbarian Barrel
Royal Giant Ice Spirit Knight Flying Machine Hog Rider
Fisherman
Royal Giant Ice Spirit

Defense Synergies 1 11

Ice Spirit
Knight Fireball Flying Machine Barbarian Barrel Fisherman
Knight
Ice Spirit Fireball Flying Machine Barbarian Barrel Fisherman
Royal Giant
Fireball
Barbarian Barrel Ice Spirit Knight
Flying Machine
Ice Spirit Knight Barbarian Barrel Fisherman
Hog Rider
Barbarian Barrel
Fireball Ice Spirit Knight Flying Machine
Fisherman
Ice Spirit Knight Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Flying Machine Barbarian Barrel
Ice Spirit Knight Flying Machine Fisherman
Fisherman Knight
Knight Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel Flying Machine
Ice Spirit Fireball Flying Machine
Fireball Flying Machine Barbarian Barrel
Fisherman
Knight Ice Spirit Barbarian Barrel Fisherman
Knight Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine
Ice Spirit Knight Fireball Flying Machine
Fireball Ice Spirit Barbarian Barrel
Knight
Ice Spirit Fireball Fisherman
Knight Fireball Fisherman
Ice Spirit Fireball Knight Flying Machine Barbarian Barrel Fisherman
Barbarian Barrel Ice Spirit Knight Fireball Flying Machine Fisherman
Fisherman
Knight Fireball Flying Machine Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Barbarian Barrel Fisherman
Fireball Knight Flying Machine Barbarian Barrel Fisherman
Ice Spirit Knight Fisherman
Knight Fireball Barbarian Barrel Fisherman
Knight Fisherman
Fireball Ice Spirit Flying Machine
Knight Fireball Flying Machine
Knight Fisherman
Ice Spirit Knight Fireball Flying Machine Barbarian Barrel
Knight Flying Machine
Fireball
Knight Fireball
Fireball Flying Machine
Ice Spirit Knight Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine Barbarian Barrel
Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine Barbarian Barrel
Knight Fireball Flying Machine Barbarian Barrel
Fireball Barbarian Barrel
Fireball Ice Spirit Flying Machine
Flying Machine
Fireball Ice Spirit Flying Machine Barbarian Barrel
Fireball Flying Machine Fisherman
Fireball Fisherman
Knight Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine
Flying Machine Knight Fireball Barbarian Barrel Fisherman
Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Barbarian Barrel
Fireball Barbarian Barrel
Fisherman
Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine Barbarian Barrel
Fireball
Fireball
Fisherman
Fireball Flying Machine Barbarian Barrel
Ice Spirit Fireball Barbarian Barrel
Fisherman
Fireball Flying Machine Barbarian Barrel Fisherman
Fireball Flying Machine Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Flying Machine
Ice Spirit Fireball Flying Machine
Fireball
Fireball
Ice Spirit Fireball
Fireball
Ice Spirit Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine
Fireball Barbarian Barrel
Fireball Knight Flying Machine
Fireball Flying Machine
Fireball
Flying Machine
Ice Spirit Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Barbarian Barrel

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