My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Tombstone Musketeer Hog Rider
Zap
Goblins Bats Tombstone
Barbarian Barrel
Goblins Tombstone Musketeer
The Log
Goblins Tombstone Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Goblins Bats Tombstone
Royal Delivery
Goblins Bats Mini P.E.K.K.A Musketeer Hog Rider
Fireball
Tombstone Musketeer Hog Rider
Poison
Bats Tombstone Musketeer
Lightning
Tombstone Mini P.E.K.K.A Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Tombstone Fireball Mini P.E.K.K.A Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Tombstone

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Bats
Hog Rider Mini P.E.K.K.A
Tombstone
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Bats Musketeer Hog Rider The Log
Musketeer
Hog Rider Mini P.E.K.K.A The Log
Hog Rider
Goblins Bats Fireball Musketeer The Log Mini P.E.K.K.A
The Log
Hog Rider Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 4 10

Goblins
Tombstone Musketeer The Log
Bats
Mini P.E.K.K.A Musketeer The Log
Tombstone
Musketeer Goblins Fireball
Fireball
The Log Tombstone Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
The Log Bats Fireball Musketeer
Musketeer
Tombstone The Log Goblins Bats Fireball Mini P.E.K.K.A
Hog Rider
The Log
Fireball Mini P.E.K.K.A Musketeer Goblins Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Musketeer The Log
Mini P.E.K.K.A Goblins Bats Tombstone Musketeer The Log
Mini P.E.K.K.A Goblins Bats Tombstone Musketeer
Mini P.E.K.K.A Goblins Bats Tombstone Musketeer
Tombstone Fireball Mini P.E.K.K.A The Log
Fireball The Log Goblins Bats Musketeer
Bats Musketeer Tombstone Fireball
Fireball Musketeer The Log
Mini P.E.K.K.A Goblins Tombstone Musketeer
Goblins Mini P.E.K.K.A Musketeer
Goblins Bats Tombstone Fireball Musketeer The Log
Musketeer Bats Fireball
Tombstone Mini P.E.K.K.A Bats Fireball Musketeer The Log
Fireball Goblins Bats Tombstone Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tombstone
Fireball Mini P.E.K.K.A The Log
Goblins Bats Tombstone Fireball Mini P.E.K.K.A Musketeer
Tombstone Fireball Goblins Bats Musketeer The Log
The Log Bats Tombstone Fireball Musketeer
Mini P.E.K.K.A Musketeer
Goblins Bats Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Tombstone Fireball
Fireball Mini P.E.K.K.A Musketeer The Log
Tombstone Goblins Bats Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Bats Fireball Musketeer The Log
Tombstone Mini P.E.K.K.A Musketeer
Fireball Bats Musketeer
Mini P.E.K.K.A Goblins Bats Tombstone Fireball Musketeer
Mini P.E.K.K.A
Goblins Bats Tombstone Fireball Mini P.E.K.K.A The Log
Tombstone Musketeer
Bats Tombstone Mini P.E.K.K.A Musketeer
Fireball The Log
Mini P.E.K.K.A Tombstone Fireball
Fireball Musketeer
Tombstone Goblins Bats Fireball Mini P.E.K.K.A Musketeer The Log
Bats Fireball Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Bats Musketeer
Musketeer The Log
Fireball The Log
Fireball The Log
Goblins Bats Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball
Fireball The Log Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Bats Fireball Musketeer
Bats Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer The Log
Fireball
Fireball The Log
Bats Tombstone Fireball Musketeer
Fireball Musketeer
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer
The Log Fireball Musketeer
Fireball
Musketeer
Bats Fireball Musketeer The Log
Bats Fireball Musketeer
Fireball Musketeer The Log

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