My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Night Witch
Giant Snowball
Fire Spirit Hog Rider Night Witch
Zap
Fire Spirit Night Witch
Barbarian Barrel
Fire Spirit Tesla Electro Wizard Night Witch
The Log
Fire Spirit Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Fire Spirit Night Witch
Royal Delivery
Fire Spirit Hog Rider Electro Wizard Night Witch
Fireball
Tesla Hog Rider Electro Wizard Night Witch
Poison
Electro Wizard Night Witch
Lightning
Tesla Electro Wizard Night Witch
Rocket
Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Freeze Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Tesla Fireball Hog Rider Freeze Electro Wizard Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Tesla Fireball

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Tesla
Fireball
Hog Rider Freeze The Log Electro Wizard
Hog Rider
Fire Spirit Fireball Freeze The Log Electro Wizard
Freeze
Hog Rider Fireball
The Log
Hog Rider Fireball
Electro Wizard
Fireball Hog Rider
Night Witch

Defense Synergies 2 11

Fire Spirit
The Log Electro Wizard
Tesla
The Log Fireball Electro Wizard Night Witch
Fireball
The Log Tesla Freeze Electro Wizard
Hog Rider
Freeze
Fireball Electro Wizard
The Log
Tesla Fireball Fire Spirit Electro Wizard Night Witch
Electro Wizard
Fire Spirit Tesla Fireball Freeze The Log Night Witch
Night Witch
Tesla The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log Electro Wizard
Tesla The Log Electro Wizard Night Witch
Tesla Fire Spirit Freeze Electro Wizard Night Witch
Tesla Night Witch Electro Wizard
Fireball The Log
Fireball Freeze The Log Fire Spirit Tesla Electro Wizard Night Witch
Tesla Electro Wizard Fire Spirit Fireball Freeze Night Witch
Tesla Fireball The Log Electro Wizard
Tesla Night Witch
Fire Spirit Tesla Electro Wizard Night Witch
Electro Wizard Tesla Fireball Freeze The Log Night Witch
Tesla Fireball Electro Wizard Night Witch
Tesla Night Witch Fire Spirit Fireball Freeze The Log Electro Wizard
Fire Spirit Fireball Tesla Freeze The Log Electro Wizard Night Witch
Tesla Electro Wizard
Tesla Fireball Freeze The Log Electro Wizard
Tesla Fireball Electro Wizard Night Witch
Fire Spirit Tesla Fireball The Log Electro Wizard Night Witch
Freeze The Log Fire Spirit Tesla Fireball Electro Wizard
Tesla Electro Wizard
Fire Spirit Tesla Fireball The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Electro Wizard
Fireball Electro Wizard Tesla The Log
The Log Electro Wizard
Tesla Fireball The Log Electro Wizard Night Witch
Tesla Night Witch
Fire Spirit Fireball Tesla Freeze Electro Wizard
Tesla Fireball Electro Wizard Night Witch
Tesla
Freeze Electro Wizard Fireball The Log
Tesla
Tesla
Fireball The Log Electro Wizard
Tesla Fireball Night Witch
Tesla Fireball
Tesla Electro Wizard Fireball Freeze The Log Night Witch
Tesla Fireball Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Freeze The Log
Fireball Fire Spirit The Log
Fireball Fire Spirit Freeze
Fire Spirit The Log
Fireball The Log Fire Spirit Freeze
Fireball The Log
Fire Spirit Fireball Electro Wizard Night Witch
Fireball The Log Electro Wizard
Fireball Fire Spirit
Fire Spirit Fireball The Log
Fireball Freeze
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Freeze
Night Witch
Fire Spirit Fireball The Log Electro Wizard
Fire Spirit Fireball The Log
Fireball The Log Night Witch
Fireball
The Log
Fireball The Log
Freeze The Log Fire Spirit Fireball
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Fire Spirit Fireball Electro Wizard Night Witch
Electro Wizard Fireball Freeze
Fireball Night Witch
Fireball The Log Night Witch
Fireball Freeze Electro Wizard
Fireball The Log
Electro Wizard Fire Spirit Fireball Freeze Night Witch
Fireball Fire Spirit Electro Wizard
Freeze
The Log Fireball
Fireball Electro Wizard
The Log Fireball
Fireball
Fireball Freeze The Log Electro Wizard
Fireball Electro Wizard
Fireball Freeze The Log Electro Wizard

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