My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Miner
Giant Snowball
Minions Barbarians Hog Rider Miner
Zap
Minions
Barbarian Barrel
Ice Spirit Barbarians Ice Wizard
The Log
Ice Spirit Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Barbarians Hog Rider Miner Ice Wizard
Fireball
Minions Barbarians Hog Rider Ice Wizard
Poison
Minions Barbarians Ice Wizard
Lightning
Ice Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Barbarians Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Miner Ice Wizard Fireball Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Minions Miner

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Hog Rider Barbarians Miner
Zap
Ice Spirit Fireball Hog Rider Miner Minions Ice Wizard
Minions
Ice Spirit Hog Rider Miner Zap
Barbarians
Ice Spirit Hog Rider
Fireball
Zap Hog Rider Miner
Hog Rider
Ice Spirit Zap Minions Fireball Barbarians
Miner
Zap Minions Ice Spirit Fireball
Ice Wizard
Zap

Defense Synergies 2 12

Ice Spirit
Zap Minions Barbarians Fireball Miner Ice Wizard
Zap
Ice Spirit Fireball Minions Barbarians Miner Ice Wizard
Minions
Ice Spirit Zap Ice Wizard
Barbarians
Ice Spirit Zap
Fireball
Zap Ice Spirit Miner Ice Wizard
Hog Rider
Miner
Ice Spirit Zap Fireball
Ice Wizard
Ice Spirit Zap Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Barbarians Ice Spirit Zap Minions Ice Wizard
Barbarians Minions Ice Wizard
Barbarians Minions Ice Wizard
Barbarians Fireball
Fireball Zap Minions Ice Wizard
Minions Ice Spirit Zap Fireball Ice Wizard
Zap Barbarians Fireball
Barbarians Minions Ice Wizard
Ice Spirit Barbarians Miner Ice Wizard
Minions Barbarians Ice Wizard Zap Fireball
Minions Zap Fireball Ice Wizard
Barbarians Ice Spirit Zap Minions Fireball Ice Wizard
Fireball Ice Spirit Zap Minions Barbarians
Barbarians
Barbarians Ice Spirit Zap Fireball
Barbarians Minions Fireball
Ice Spirit Fireball Zap Minions Barbarians Ice Wizard
Zap Ice Spirit Minions Barbarians Fireball Ice Wizard
Barbarians
Minions Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball
Fireball Zap Miner
Barbarians Ice Spirit Zap Minions
Zap Barbarians Fireball
Barbarians
Fireball Ice Spirit Zap Minions Ice Wizard
Minions Barbarians Fireball Ice Wizard
Barbarians
Zap Ice Spirit Minions Barbarians Fireball
Barbarians
Minions Barbarians
Zap Barbarians Fireball
Barbarians Fireball
Barbarians Fireball
Barbarians Ice Spirit Zap Minions Fireball
Minions Zap Barbarians Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner Ice Wizard
Fireball Miner
Barbarians Fireball
Fireball Zap
Fireball Ice Spirit Zap Minions Ice Wizard
Fireball Ice Spirit Zap Ice Wizard
Fireball Miner Zap
Minions Fireball
Miner Zap Fireball
Fireball Zap
Fireball Miner
Minions Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Minions
Zap Fireball
Zap Fireball Miner
Minions Fireball
Fireball
Zap Barbarians Fireball
Zap Ice Spirit Fireball Ice Wizard
Fireball Miner Zap Ice Wizard
Fireball Zap Miner
Fireball Miner Zap
Zap Fireball Ice Wizard
Zap Ice Spirit Minions Fireball
Fireball
Zap Fireball Miner
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Minions Barbarians Fireball
Fireball Zap Ice Wizard
Fireball
Fireball Miner
Zap Fireball
Zap Fireball
Zap Ice Spirit Minions Fireball
Zap Fireball
Zap Fireball Miner

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