My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Tesla Executioner Electro Wizard
The Log
Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Hog Rider Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Hog Rider Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Tesla Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Tesla Hog Rider Electro Wizard Executioner Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Tesla Hog Rider

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A
Tesla
Hog Rider
Arrows Rocket Tornado Executioner Electro Wizard
Rocket
Tornado Hog Rider
Tornado
Rocket Executioner P.E.K.K.A Hog Rider
Executioner
Tornado Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Tornado Electro Wizard Executioner
Electro Wizard
P.E.K.K.A Hog Rider

Defense Synergies 3 7

Arrows
Tesla Tornado P.E.K.K.A
Tesla
Arrows Tornado Electro Wizard
Hog Rider
Rocket
Tornado
Tornado
Rocket Executioner P.E.K.K.A Arrows Tesla Electro Wizard
Executioner
Tornado
P.E.K.K.A
Tornado Arrows Electro Wizard
Electro Wizard
Tesla Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Executioner Electro Wizard
P.E.K.K.A Tesla Executioner Electro Wizard
Tesla Rocket Tornado P.E.K.K.A Executioner Electro Wizard
Tesla P.E.K.K.A Electro Wizard
Arrows Rocket Tornado P.E.K.K.A
Arrows Tornado Tesla Executioner Electro Wizard
Tesla Rocket Tornado Electro Wizard Arrows Executioner
Rocket Arrows Tesla P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Tornado
Tornado Tesla Electro Wizard
Executioner Electro Wizard Arrows Tesla Tornado
Arrows Tesla Executioner Tornado Electro Wizard
Tesla P.E.K.K.A Rocket Electro Wizard
Rocket Executioner Arrows Tesla Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Rocket Tornado Tesla P.E.K.K.A Electro Wizard
Tesla Arrows Tornado Executioner P.E.K.K.A Electro Wizard
Arrows Tesla Tornado Executioner Electro Wizard
Arrows Tornado Executioner Tesla Electro Wizard
P.E.K.K.A Tesla Tornado Electro Wizard
Arrows Tesla Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla P.E.K.K.A Electro Wizard
Electro Wizard Arrows Tesla Rocket Executioner
P.E.K.K.A Rocket Electro Wizard
Rocket P.E.K.K.A Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Executioner
Arrows Rocket Executioner Tesla Tornado Electro Wizard
Rocket P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Tesla
Rocket P.E.K.K.A Electro Wizard Tornado
P.E.K.K.A Tesla
P.E.K.K.A Tesla
Rocket P.E.K.K.A Arrows Tornado Electro Wizard
Rocket P.E.K.K.A Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Rocket Tornado Executioner P.E.K.K.A
Arrows Executioner Tesla P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Tornado Executioner Electro Wizard
Rocket Arrows
Arrows Rocket
Rocket Executioner Arrows
Arrows Executioner Rocket Tornado
Arrows Tornado Executioner
Arrows Tornado Executioner
Arrows Tornado
Rocket Tornado Electro Wizard
Rocket Arrows Tornado Electro Wizard
Arrows Rocket Tornado Executioner
Rocket Executioner
Arrows Rocket
Arrows
Rocket Arrows Executioner
Arrows Rocket Executioner
Arrows Rocket Tornado
Rocket
Rocket Arrows Executioner Electro Wizard
Rocket Arrows Tornado
Rocket
Rocket Arrows Tornado
Rocket Tornado
Rocket Arrows
Arrows Tornado Executioner
Arrows Tornado Executioner Electro Wizard
Arrows Tornado
Rocket Arrows Tornado
Arrows Tornado Executioner Electro Wizard
Rocket Electro Wizard
Arrows Rocket
Rocket Arrows Electro Wizard
P.E.K.K.A
Rocket Arrows
Electro Wizard Rocket
Rocket Arrows Tornado Executioner Electro Wizard
Arrows
Rocket Executioner Electro Wizard
Arrows Executioner
Rocket Arrows Tornado
Executioner P.E.K.K.A
Rocket Tornado Electro Wizard
Rocket Tornado Executioner Electro Wizard
Rocket Tornado Executioner Electro Wizard

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