My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Cannon Goblin Gang Dart Goblin Hog Rider
Zap
Bats Cannon Goblin Gang Dart Goblin
Barbarian Barrel
Cannon Goblin Gang Dart Goblin Valkyrie
The Log
Cannon Goblin Gang Dart Goblin Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Valkyrie Hog Rider
Fireball
Cannon Goblin Gang Dart Goblin Hog Rider
Poison
Bats Cannon Goblin Gang Dart Goblin
Lightning
Cannon Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Cannon Goblin Gang Dart Goblin Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Cannon Goblin Gang

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap
Zap
Fireball Hog Rider Bats Dart Goblin Valkyrie
Cannon
Goblin Gang
Hog Rider Dart Goblin Valkyrie
Dart Goblin
Valkyrie Zap Goblin Gang Hog Rider
Fireball
Zap Hog Rider
Valkyrie
Bats Dart Goblin Hog Rider Zap Goblin Gang
Hog Rider
Bats Zap Goblin Gang Fireball Valkyrie Dart Goblin

Defense Synergies 2 15

Bats
Zap Cannon Dart Goblin Valkyrie
Zap
Cannon Fireball Bats Goblin Gang Dart Goblin Valkyrie
Cannon
Zap Bats Goblin Gang Dart Goblin Fireball Valkyrie
Goblin Gang
Zap Cannon Dart Goblin Valkyrie
Dart Goblin
Bats Zap Cannon Goblin Gang Valkyrie
Fireball
Zap Cannon Valkyrie
Valkyrie
Bats Zap Cannon Goblin Gang Dart Goblin Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Dart Goblin Fireball Valkyrie
Bats Zap Cannon Goblin Gang Dart Goblin Valkyrie
Cannon Goblin Gang Bats Dart Goblin Valkyrie
Cannon Bats Goblin Gang Dart Goblin Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Bats Zap Cannon Dart Goblin Valkyrie
Bats Dart Goblin Zap Cannon Goblin Gang Fireball
Zap Cannon Dart Goblin Fireball Valkyrie
Cannon Goblin Gang
Goblin Gang Cannon Dart Goblin Valkyrie
Bats Goblin Gang Dart Goblin Valkyrie Zap Cannon Fireball
Bats Zap Goblin Gang Dart Goblin Fireball
Cannon Bats Zap Goblin Gang Fireball Valkyrie
Fireball Valkyrie Bats Zap Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang
Zap Cannon Goblin Gang Fireball
Bats Cannon Goblin Gang Fireball Valkyrie
Cannon Fireball Bats Zap Goblin Gang Dart Goblin Valkyrie
Zap Valkyrie Bats Cannon Dart Goblin Fireball
Cannon Dart Goblin
Goblin Gang Valkyrie Bats Cannon Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball
Fireball Zap Goblin Gang Valkyrie
Goblin Gang Bats Zap Valkyrie
Goblin Gang Valkyrie Bats Zap Fireball
Cannon Goblin Gang Valkyrie
Fireball Bats Zap Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin Fireball Valkyrie
Valkyrie
Zap Bats Fireball Valkyrie
Cannon Goblin Gang Dart Goblin
Bats Dart Goblin Valkyrie
Zap Fireball Valkyrie
Cannon Goblin Gang Fireball Valkyrie
Cannon Dart Goblin Fireball Valkyrie
Goblin Gang Bats Zap Dart Goblin Fireball Valkyrie
Bats Valkyrie Zap Cannon Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Bats Zap Dart Goblin
Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Dart Goblin
Bats Goblin Gang Fireball
Zap Dart Goblin Fireball Valkyrie
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Bats
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie
Fireball Zap Dart Goblin
Fireball Zap
Fireball Zap Dart Goblin
Bats Zap Dart Goblin Fireball
Zap Bats Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Fireball
Fireball
Zap Bats Goblin Gang Dart Goblin Fireball
Fireball Zap Dart Goblin
Fireball
Fireball Goblin Gang Dart Goblin Valkyrie
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Bats Goblin Gang Dart Goblin Fireball
Bats Zap Dart Goblin Fireball
Zap Dart Goblin Fireball

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