My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Tesla Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Hog Rider
Giant Snowball
Bomber Archers Hog Rider
Zap
Bomber Archers
Barbarian Barrel
Bomber Archers Tesla
The Log
Bomber Archers Hog Rider
Earthquake
Bomber Archers Tesla Hog Rider
Arrows
Bomber Archers
Royal Delivery
Bomber Archers Hog Rider
Fireball
Bomber Archers Tesla Hog Rider
Poison
Bomber Archers
Lightning
Tesla Ice Golem
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Ice Golem The Log Archers Tesla Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Zap Ice Golem The Log

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Ice Golem Hog Rider
Zap
Fireball Hog Rider Bomber Archers Ice Golem The Log
Archers
Ice Golem Zap Hog Rider
Tesla
Ice Golem
Archers Hog Rider Bomber Zap
Fireball
Zap Hog Rider The Log
Hog Rider
Zap Ice Golem Fireball The Log Bomber Archers
The Log
Hog Rider Zap Fireball

Defense Synergies 6 12

Bomber
Ice Golem Zap Tesla The Log
Zap
Fireball Bomber Archers Tesla Ice Golem The Log
Archers
Ice Golem Zap Tesla The Log
Tesla
Ice Golem The Log Bomber Zap Archers Fireball
Ice Golem
Bomber Archers Tesla Zap Fireball The Log
Fireball
Zap The Log Tesla Ice Golem
Hog Rider
The Log
Tesla Fireball Bomber Zap Archers Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla Ice Golem Fireball The Log
Bomber Zap Tesla The Log
Tesla Bomber Archers
Tesla Bomber
Bomber Fireball The Log
Fireball The Log Bomber Zap Archers Tesla
Tesla Zap Archers Fireball
Zap Tesla Ice Golem Fireball The Log
Tesla
Bomber Archers Tesla Ice Golem
Archers Bomber Zap Tesla Ice Golem Fireball The Log
Tesla Zap Archers Fireball
Tesla Bomber Zap Fireball The Log
Bomber Fireball Zap Tesla The Log
Tesla
Zap Tesla Fireball The Log
Tesla Bomber Fireball
Tesla Fireball Bomber Zap Archers The Log
Zap The Log Bomber Archers Tesla Ice Golem Fireball
Tesla
Bomber Archers Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tesla Ice Golem Fireball
Fireball Bomber Zap Archers Tesla Ice Golem The Log
Zap Ice Golem The Log
Zap Tesla Ice Golem Fireball The Log
Tesla
Fireball Zap Archers Tesla Ice Golem
Archers Tesla Ice Golem Fireball
Tesla
Zap Ice Golem Fireball The Log
Tesla
Tesla
Zap Fireball The Log
Tesla Ice Golem Fireball
Bomber Archers Tesla Fireball
Tesla Bomber Zap Archers Ice Golem Fireball The Log
Bomber Zap Archers Tesla Ice Golem Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem The Log
Fireball Zap The Log
Fireball The Log
Ice Golem Fireball The Log
Bomber Fireball Zap The Log
Fireball Zap Ice Golem
Bomber Archers The Log
Fireball The Log Zap Ice Golem
Fireball The Log Zap
Fireball
Zap Fireball The Log
Fireball Zap Archers
Ice Golem Fireball The Log
Fireball
Zap Ice Golem Fireball The Log
Bomber Zap Fireball The Log
Fireball The Log
Fireball
Bomber
Bomber Zap Archers Fireball The Log
Bomber Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap Ice Golem The Log Bomber Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Archers Ice Golem Fireball
Zap Fireball
Fireball
Bomber Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Archers Fireball
Fireball Zap Archers
The Log Fireball
Fireball
The Log Bomber Zap Ice Golem Fireball
Zap Fireball
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

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