My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Bats Goblin Gang Musketeer Hog Rider Goblin Barrel Princess
Zap
Bats Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Goblin Gang Musketeer Goblin Barrel Princess
The Log
Goblin Gang Musketeer Hog Rider Goblin Barrel Princess
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel Princess
Royal Delivery
Bats Goblin Gang Musketeer Hog Rider Goblin Barrel P.E.K.K.A Princess
Fireball
Goblin Gang Musketeer Hog Rider Goblin Barrel Princess
Poison
Bats Goblin Gang Musketeer Princess
Lightning
Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Goblin Barrel Princess Musketeer Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Goblin Barrel

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Goblin Barrel P.E.K.K.A
Goblin Gang
Hog Rider Goblin Barrel P.E.K.K.A Princess
Musketeer
Hog Rider P.E.K.K.A The Log
Hog Rider
Bats Goblin Gang Musketeer The Log Goblin Barrel Princess
Goblin Barrel
Goblin Gang Bats Hog Rider P.E.K.K.A Princess
P.E.K.K.A
Bats Goblin Gang Musketeer Goblin Barrel The Log Princess
The Log
Hog Rider Musketeer P.E.K.K.A Princess
Princess
Goblin Gang Hog Rider Goblin Barrel P.E.K.K.A The Log

Defense Synergies 3 9

Bats
Musketeer P.E.K.K.A The Log
Goblin Gang
Musketeer P.E.K.K.A The Log Princess
Musketeer
Goblin Gang The Log Bats P.E.K.K.A
Hog Rider
Goblin Barrel
P.E.K.K.A
The Log Bats Goblin Gang Musketeer Princess
The Log
Musketeer P.E.K.K.A Bats Goblin Gang Princess
Princess
Goblin Gang P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
P.E.K.K.A Bats Goblin Gang Musketeer The Log
Goblin Gang P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Goblin Gang Musketeer
P.E.K.K.A The Log Princess
Goblin Gang The Log Bats Musketeer
Bats Musketeer Goblin Gang Princess
Musketeer P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Musketeer Princess
Goblin Gang Musketeer
Bats Goblin Gang Musketeer The Log Princess
Musketeer Bats Goblin Gang Princess
P.E.K.K.A Bats Goblin Gang Musketeer The Log
Bats Goblin Gang P.E.K.K.A The Log Princess
P.E.K.K.A Goblin Gang
Goblin Gang P.E.K.K.A The Log
Bats Goblin Gang Musketeer P.E.K.K.A
Bats Goblin Gang Musketeer The Log
The Log Bats Musketeer Princess
P.E.K.K.A Musketeer
Goblin Gang Bats Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Goblin Gang Musketeer The Log
Goblin Gang P.E.K.K.A Bats Musketeer The Log
Goblin Gang P.E.K.K.A Bats Musketeer The Log
P.E.K.K.A Goblin Gang Musketeer
Bats Goblin Gang Musketeer Princess
Goblin Gang P.E.K.K.A Bats Musketeer
P.E.K.K.A
P.E.K.K.A Bats The Log
P.E.K.K.A Goblin Gang Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Musketeer Princess
Goblin Gang Bats Musketeer P.E.K.K.A The Log
Bats Musketeer P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer The Log
Musketeer The Log Princess
The Log
Musketeer The Log
The Log
Bats Musketeer Princess
Musketeer The Log Princess
The Log Princess
The Log
Bats Goblin Gang Musketeer
Musketeer The Log Princess
Musketeer Princess
Musketeer The Log Princess
Musketeer Princess
Princess Musketeer The Log
Musketeer The Log Princess
Musketeer The Log Princess
Bats
Musketeer The Log Princess
The Log Princess
Musketeer The Log
Princess
Musketeer The Log
Musketeer The Log
The Log Princess
The Log Musketeer Princess
Musketeer The Log Princess
Musketeer The Log
Bats Musketeer Princess
Bats Musketeer
Musketeer The Log
Princess
P.E.K.K.A
The Log Princess
Bats Goblin Gang Musketeer Princess
Musketeer Princess
The Log
Goblin Gang Musketeer Princess
The Log Musketeer Princess
Musketeer P.E.K.K.A
Bats Goblin Gang Musketeer The Log Princess
Bats Musketeer Princess
Musketeer The Log Princess

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