My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Prince Bandit
Giant Snowball
Bomber Barbarians Hog Rider
Zap
Bomber Prince Bandit
Barbarian Barrel
Bomber Barbarians Wizard Bandit
The Log
Bomber Barbarians Hog Rider Prince Bandit
Earthquake
Bomber Barbarians Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Barbarians Hog Rider Wizard Prince Bandit
Fireball
Bomber Barbarians Hog Rider Wizard Bandit
Poison
Bomber Barbarians Wizard
Lightning
Wizard Prince Bandit
Rocket
Barbarians Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Bandit Hog Rider Barbarians Wizard Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Bandit Hog Rider

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Hog Rider Prince Bandit
Zap
Hog Rider Prince Bomber Bandit
Barbarians
Hog Rider
Hog Rider
Zap Bomber Barbarians Wizard Rocket Prince Bandit
Wizard
Hog Rider Prince Bandit
Rocket
Hog Rider
Prince
Zap Bomber Hog Rider Wizard
Bandit
Bomber Zap Hog Rider Wizard

Defense Synergies 0 7

Bomber
Zap Bandit
Zap
Bomber Barbarians Prince Bandit
Barbarians
Zap
Hog Rider
Wizard
Prince Bandit
Rocket
Prince
Zap Wizard
Bandit
Bomber Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Zap Wizard
Barbarians Bomber Zap Prince Bandit
Barbarians Rocket Prince Bomber Bandit
Barbarians Prince Bomber Bandit
Bomber Barbarians Rocket Prince
Bomber Zap Bandit
Rocket Zap Wizard
Rocket Zap Barbarians Bandit
Barbarians Prince
Bomber Barbarians Prince Bandit
Barbarians Bomber Zap Wizard Bandit
Zap Wizard
Barbarians Prince Bomber Zap Wizard Rocket Bandit
Bomber Wizard Rocket Zap Barbarians Prince
Barbarians Prince Bandit
Barbarians Rocket Zap Prince Bandit
Barbarians Wizard Bomber Prince
Bomber Zap Barbarians Wizard Prince Bandit
Zap Wizard Bomber Barbarians Bandit
Barbarians Prince
Bomber Wizard Barbarians Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Prince Bandit
Bandit Bomber Zap Wizard Rocket Prince
Barbarians Bandit Zap Rocket Prince
Rocket Prince Zap Barbarians Bandit
Barbarians Prince Bandit
Wizard Rocket Zap
Rocket Prince Barbarians Bandit
Barbarians Prince
Zap Rocket Barbarians Prince Bandit
Barbarians
Barbarians Prince
Rocket Zap Barbarians Prince
Barbarians Rocket Prince Wizard Bandit
Wizard Bomber Barbarians
Barbarians Bomber Zap Rocket Prince
Bomber Zap Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Bandit
Zap Bandit
Rocket Bandit
Barbarians Rocket Prince
Bomber Wizard Rocket Zap
Wizard Zap Rocket
Bomber Wizard
Zap Wizard
Zap Wizard Bandit
Rocket Prince
Rocket Zap Wizard Prince Bandit
Zap Wizard Rocket
Rocket Bandit
Rocket Bandit
Zap Prince
Rocket Bomber Zap Wizard Bandit
Wizard Rocket Bandit
Rocket
Bomber Rocket
Rocket Bomber Zap Wizard Prince Bandit
Rocket Bomber Zap Wizard
Rocket Prince
Rocket Wizard
Rocket Prince
Rocket Zap Barbarians
Zap Bomber Wizard
Zap Wizard Bandit
Zap Wizard Prince Bandit
Rocket Zap Bandit
Zap Wizard
Zap Rocket Wizard
Bomber Zap Wizard Rocket Bandit
Zap Rocket
Prince
Rocket Wizard
Zap Barbarians Rocket Prince Bandit
Rocket Zap Wizard
Wizard Rocket Prince
Bomber Zap Wizard
Rocket Zap
Prince
Zap Rocket
Zap Rocket
Zap Rocket Prince Bandit

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