My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel Baby Dragon
Zap
Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Ice Spirit Goblin Gang Valkyrie Inferno Tower Goblin Barrel
The Log
Ice Spirit Goblin Gang Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Inferno Tower Goblin Barrel
Arrows
Ice Spirit Goblin Gang Goblin Barrel
Royal Delivery
Ice Spirit Goblin Gang Valkyrie Hog Rider Goblin Barrel Baby Dragon
Fireball
Goblin Gang Hog Rider Inferno Tower Goblin Barrel Baby Dragon
Poison
Goblin Gang Inferno Tower
Lightning
Valkyrie Inferno Tower Baby Dragon
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Gang Goblin Barrel Valkyrie Hog Rider Baby Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Gang Goblin Barrel

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Hog Rider Goblin Barrel Baby Dragon
Zap
Ice Spirit Hog Rider Valkyrie Baby Dragon
Goblin Gang
Hog Rider Goblin Barrel Valkyrie Baby Dragon
Valkyrie
Ice Spirit Hog Rider Goblin Barrel Zap Goblin Gang Baby Dragon
Hog Rider
Ice Spirit Zap Goblin Gang Valkyrie Goblin Barrel Baby Dragon
Inferno Tower
Goblin Barrel
Ice Spirit Goblin Gang Valkyrie Hog Rider Baby Dragon
Baby Dragon
Ice Spirit Zap Goblin Gang Valkyrie Hog Rider Goblin Barrel

Defense Synergies 4 10

Ice Spirit
Zap Goblin Gang Inferno Tower Valkyrie Baby Dragon
Zap
Ice Spirit Goblin Gang Valkyrie Inferno Tower Baby Dragon
Goblin Gang
Ice Spirit Inferno Tower Zap Valkyrie
Valkyrie
Ice Spirit Zap Goblin Gang Inferno Tower Baby Dragon
Hog Rider
Inferno Tower
Ice Spirit Goblin Gang Zap Valkyrie Baby Dragon
Goblin Barrel
Baby Dragon
Ice Spirit Zap Valkyrie Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Baby Dragon
Inferno Tower Ice Spirit Zap Goblin Gang Valkyrie
Goblin Gang Inferno Tower Valkyrie
Inferno Tower Goblin Gang Valkyrie
Valkyrie
Goblin Gang Zap Valkyrie Baby Dragon
Inferno Tower Ice Spirit Zap Goblin Gang Baby Dragon
Zap Valkyrie Inferno Tower Baby Dragon
Inferno Tower Goblin Gang
Goblin Gang Ice Spirit Valkyrie Inferno Tower
Goblin Gang Valkyrie Zap Baby Dragon
Inferno Tower Zap Goblin Gang Baby Dragon
Inferno Tower Ice Spirit Zap Goblin Gang Valkyrie
Valkyrie Ice Spirit Zap Goblin Gang Baby Dragon
Inferno Tower Goblin Gang
Inferno Tower Ice Spirit Zap Goblin Gang
Goblin Gang Valkyrie Inferno Tower
Ice Spirit Zap Goblin Gang Valkyrie Baby Dragon
Zap Valkyrie Baby Dragon Ice Spirit
Inferno Tower
Goblin Gang Valkyrie Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Inferno Tower
Zap Goblin Gang Valkyrie Baby Dragon
Goblin Gang Ice Spirit Zap Valkyrie Inferno Tower
Goblin Gang Valkyrie Zap Inferno Tower
Inferno Tower Goblin Gang Valkyrie
Ice Spirit Zap Goblin Gang Baby Dragon
Goblin Gang Valkyrie Inferno Tower
Inferno Tower Valkyrie
Zap Ice Spirit Valkyrie Inferno Tower Baby Dragon
Inferno Tower Goblin Gang
Valkyrie Inferno Tower
Zap Valkyrie
Goblin Gang Valkyrie Inferno Tower
Valkyrie Baby Dragon
Goblin Gang Inferno Tower Ice Spirit Zap Valkyrie Baby Dragon
Valkyrie Zap Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Zap Baby Dragon
Baby Dragon
Valkyrie
Zap Valkyrie Baby Dragon
Ice Spirit Zap Baby Dragon
Baby Dragon
Ice Spirit Zap Baby Dragon
Zap
Goblin Gang
Zap Valkyrie
Zap Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Valkyrie Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Ice Spirit Valkyrie Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Ice Spirit
Zap
Zap Ice Spirit
Zap Ice Spirit Goblin Gang
Zap Baby Dragon
Goblin Gang Valkyrie Baby Dragon
Zap Baby Dragon
Zap
Zap Ice Spirit Goblin Gang Baby Dragon
Zap
Zap Baby Dragon

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