My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Furnace Baby Dragon Inferno Dragon Lumberjack
Zap
Goblin Gang Furnace Inferno Dragon
Barbarian Barrel
Goblin Gang Furnace Lumberjack
The Log
Goblin Gang Hog Rider Furnace Lumberjack
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Hog Rider Baby Dragon Inferno Dragon Lumberjack
Fireball
Goblin Gang Hog Rider Furnace Baby Dragon Inferno Dragon Lumberjack
Poison
Goblin Gang Furnace
Lightning
Furnace Baby Dragon Inferno Dragon Lumberjack
Rocket
Hog Rider Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Hog Rider Furnace Baby Dragon Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Furnace Baby Dragon Lumberjack
Goblin Gang
Hog Rider Baby Dragon
Fireball
Zap Hog Rider Baby Dragon
Hog Rider
Zap Goblin Gang Fireball Furnace Baby Dragon Lumberjack
Furnace
Zap Hog Rider Baby Dragon
Baby Dragon
Zap Goblin Gang Fireball Hog Rider Furnace Inferno Dragon Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Zap Hog Rider Baby Dragon

Defense Synergies 1 13

Zap
Fireball Goblin Gang Furnace Baby Dragon Inferno Dragon Lumberjack
Goblin Gang
Zap Furnace Inferno Dragon Lumberjack
Fireball
Zap Lumberjack
Hog Rider
Furnace
Zap Goblin Gang Baby Dragon Lumberjack
Baby Dragon
Zap Furnace Inferno Dragon Lumberjack
Inferno Dragon
Zap Goblin Gang Baby Dragon
Lumberjack
Zap Goblin Gang Fireball Furnace Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon
Inferno Dragon Lumberjack Zap Goblin Gang Furnace
Goblin Gang Furnace Lumberjack Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang Furnace
Fireball Lumberjack
Goblin Gang Fireball Zap Furnace Baby Dragon Lumberjack
Furnace Inferno Dragon Zap Goblin Gang Fireball Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon Goblin Gang Furnace Lumberjack
Goblin Gang Lumberjack
Goblin Gang Zap Fireball Furnace Baby Dragon Lumberjack
Inferno Dragon Zap Goblin Gang Fireball Furnace Baby Dragon
Furnace Lumberjack Zap Goblin Gang Fireball
Fireball Zap Goblin Gang Furnace Baby Dragon Lumberjack
Inferno Dragon Goblin Gang Furnace Lumberjack
Zap Goblin Gang Fireball Furnace Inferno Dragon Lumberjack
Goblin Gang Fireball Furnace Lumberjack
Fireball Zap Goblin Gang Furnace Baby Dragon Lumberjack
Zap Furnace Baby Dragon Fireball Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Fireball Furnace Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball Furnace
Fireball Zap Goblin Gang Baby Dragon Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap Furnace
Goblin Gang Lumberjack Zap Fireball
Goblin Gang Inferno Dragon Lumberjack
Fireball Furnace Zap Goblin Gang Baby Dragon
Goblin Gang Fireball Furnace Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Baby Dragon Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Lumberjack
Zap Fireball
Goblin Gang Fireball Lumberjack
Fireball Furnace Baby Dragon
Goblin Gang Zap Fireball Furnace Baby Dragon Inferno Dragon Lumberjack
Zap Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Furnace Baby Dragon
Fireball Zap Furnace Baby Dragon
Furnace Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblin Gang Fireball Lumberjack
Zap Fireball
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Furnace Baby Dragon
Zap Fireball Furnace Baby Dragon
Fireball Furnace Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Furnace Baby Dragon
Inferno Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Furnace Baby Dragon
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Goblin Gang Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball
Zap Goblin Gang Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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