My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Prince
Giant Snowball
Fire Spirit Archers Hog Rider
Zap
Fire Spirit Archers Prince
Barbarian Barrel
Fire Spirit Archers Tesla
The Log
Fire Spirit Archers Mini P.E.K.K.A Hog Rider Prince
Earthquake
Archers Tesla Hog Rider
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Mini P.E.K.K.A Hog Rider Prince
Fireball
Archers Tesla Hog Rider
Poison
Archers
Lightning
Tesla Mini P.E.K.K.A Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Archers Tesla Mini P.E.K.K.A Hog Rider Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Archers

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Mini P.E.K.K.A Prince
Zap
Hog Rider Prince Fire Spirit Archers Mini P.E.K.K.A The Log
Archers
Zap Mini P.E.K.K.A Hog Rider Prince
Tesla
Mini P.E.K.K.A
Fire Spirit Zap Archers Hog Rider The Log
Hog Rider
Fire Spirit Zap The Log Archers Mini P.E.K.K.A Prince
Prince
Zap Fire Spirit Archers Hog Rider The Log
The Log
Hog Rider Zap Mini P.E.K.K.A Prince

Defense Synergies 4 12

Fire Spirit
Zap Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Fire Spirit Archers Tesla Prince The Log
Archers
Zap Tesla Mini P.E.K.K.A The Log
Tesla
The Log Zap Archers Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Zap The Log Fire Spirit Archers Tesla
Hog Rider
Prince
The Log Zap Tesla
The Log
Tesla Mini P.E.K.K.A Prince Fire Spirit Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla The Log
Mini P.E.K.K.A Zap Tesla Prince The Log
Tesla Mini P.E.K.K.A Prince Fire Spirit Archers
Tesla Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince The Log
The Log Fire Spirit Zap Archers Tesla
Tesla Fire Spirit Zap Archers
Zap Tesla The Log
Tesla Mini P.E.K.K.A Prince
Fire Spirit Archers Tesla Mini P.E.K.K.A Prince
Archers Zap Tesla The Log
Tesla Zap Archers
Tesla Mini P.E.K.K.A Prince Fire Spirit Zap The Log
Fire Spirit Zap Tesla Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Tesla Prince
Zap Tesla Mini P.E.K.K.A Prince The Log
Tesla Mini P.E.K.K.A Prince
Fire Spirit Tesla Zap Archers Prince The Log
Zap The Log Fire Spirit Archers Tesla
Mini P.E.K.K.A Tesla Prince
Fire Spirit Archers Tesla Mini P.E.K.K.A Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Tesla Prince
Zap Archers Tesla Mini P.E.K.K.A Prince The Log
Zap Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Zap Tesla The Log
Tesla Mini P.E.K.K.A Prince
Fire Spirit Zap Archers Tesla
Mini P.E.K.K.A Prince Archers Tesla
Mini P.E.K.K.A Tesla Prince
Zap Mini P.E.K.K.A Prince The Log
Tesla
Tesla Mini P.E.K.K.A Prince
Zap Prince The Log
Mini P.E.K.K.A Prince Tesla
Archers Tesla
Tesla Zap Archers Mini P.E.K.K.A Prince The Log
Zap Archers Tesla Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
Prince The Log
Fire Spirit Zap The Log
Fire Spirit Zap
Fire Spirit Archers The Log
The Log Fire Spirit Zap
The Log Zap
Fire Spirit Mini P.E.K.K.A Prince
Zap Prince The Log
Fire Spirit Zap Archers
Fire Spirit The Log
Zap Prince The Log
Zap The Log
The Log
Mini P.E.K.K.A
Fire Spirit Zap Archers Mini P.E.K.K.A Prince The Log
Fire Spirit Zap The Log
Prince The Log
Prince The Log
Zap The Log
Zap The Log Fire Spirit
The Log Zap
Zap Prince The Log
Zap The Log
Fire Spirit Zap Archers
Zap
Mini P.E.K.K.A
Zap The Log
Zap
Prince
The Log
Zap Fire Spirit Archers Prince
Fire Spirit Zap Archers
The Log
Mini P.E.K.K.A Prince
The Log Zap
Zap
Prince
Zap The Log
Zap
Zap Prince The Log

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