My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Mega Minion Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Mega Minion Hog Rider Princess
Zap
Archers Princess
Barbarian Barrel
Archers Tesla Princess
The Log
Archers Mini P.E.K.K.A Hog Rider Princess
Earthquake
Archers Tesla Hog Rider
Arrows
Archers Princess
Royal Delivery
Archers Mega Minion Mini P.E.K.K.A Hog Rider Princess
Fireball
Archers Tesla Mega Minion Hog Rider Princess
Poison
Archers Mega Minion Princess
Lightning
Tesla Mega Minion Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Mega Minion Princess Tesla Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Mega Minion Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Hog Rider
Tesla
Mega Minion
Fireball
Fireball
Hog Rider Mega Minion The Log Princess
Mini P.E.K.K.A
Archers Hog Rider The Log Princess
Hog Rider
Fireball The Log Archers Mini P.E.K.K.A Princess
The Log
Hog Rider Fireball Mini P.E.K.K.A Princess
Princess
Fireball Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 3 14

Archers
Tesla Mega Minion Mini P.E.K.K.A The Log
Tesla
The Log Archers Mega Minion Fireball Mini P.E.K.K.A Princess
Mega Minion
Archers Tesla The Log Princess
Fireball
The Log Tesla Mini P.E.K.K.A Princess
Mini P.E.K.K.A
The Log Archers Tesla Fireball Princess
Hog Rider
The Log
Tesla Fireball Mini P.E.K.K.A Archers Mega Minion Princess
Princess
Tesla Mega Minion Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Fireball The Log
Mini P.E.K.K.A Tesla Mega Minion The Log
Tesla Mini P.E.K.K.A Archers Mega Minion
Tesla Mini P.E.K.K.A Mega Minion
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Archers Tesla Mega Minion
Tesla Mega Minion Archers Fireball Princess
Tesla Fireball The Log
Tesla Mini P.E.K.K.A Princess
Archers Tesla Mini P.E.K.K.A
Archers Tesla Mega Minion Fireball The Log Princess
Tesla Mega Minion Archers Fireball Princess
Tesla Mini P.E.K.K.A Fireball The Log
Fireball Tesla Mega Minion Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Tesla
Tesla Fireball Mini P.E.K.K.A The Log
Tesla Fireball Mini P.E.K.K.A
Tesla Fireball Archers Mega Minion The Log
The Log Archers Tesla Mega Minion Fireball Princess
Mini P.E.K.K.A Tesla
Archers Tesla Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Tesla Fireball
Fireball Archers Tesla Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla Fireball The Log
Tesla Mini P.E.K.K.A
Fireball Archers Tesla Princess
Mini P.E.K.K.A Archers Tesla Mega Minion Fireball
Mini P.E.K.K.A Tesla
Mega Minion Fireball Mini P.E.K.K.A The Log
Tesla Mega Minion
Tesla Mega Minion Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Tesla Fireball
Archers Tesla Fireball Princess
Tesla Archers Mega Minion Fireball Mini P.E.K.K.A The Log
Archers Tesla Mega Minion Fireball Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Mega Minion Princess
Archers The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Mini P.E.K.K.A
Fireball The Log Princess
Fireball Archers Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Mini P.E.K.K.A
Archers Mega Minion Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Mega Minion
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Archers Fireball Princess
Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Princess
Fireball The Log Princess
Archers Fireball Princess
Fireball Archers Mega Minion Princess
The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A Princess
The Log Fireball Princess
Fireball
Mega Minion
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess

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