My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Inferno Dragon Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Barbarian Barrel Bandit Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Lumberjack Ram Rider
Zap
Bandit Inferno Dragon Ram Rider
Barbarian Barrel
Heal Spirit Bandit Magic Archer Lumberjack
The Log
Heal Spirit Bandit Lumberjack Ram Rider
Earthquake
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Bandit Inferno Dragon Magic Archer Lumberjack Ram Rider
Fireball
Bandit Inferno Dragon Magic Archer Lumberjack Ram Rider
Poison
Magic Archer
Lightning
Bandit Inferno Dragon Magic Archer Lumberjack Ram Rider
Rocket
Inferno Dragon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Bandit Fireball Inferno Dragon Magic Archer Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Barbarian Barrel Bandit Fireball

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Bandit Inferno Dragon Lumberjack Ram Rider
Fireball
Magic Archer Ram Rider
Barbarian Barrel
Bandit Lumberjack Ram Rider
Bandit
Heal Spirit Barbarian Barrel Magic Archer Lumberjack Ram Rider
Inferno Dragon
Heal Spirit
Magic Archer
Ram Rider Fireball Bandit Lumberjack
Lumberjack
Heal Spirit Barbarian Barrel Bandit Magic Archer Ram Rider
Ram Rider
Magic Archer Heal Spirit Fireball Barbarian Barrel Bandit Lumberjack

Defense Synergies 1 12

Heal Spirit
Fireball
Barbarian Barrel Bandit Lumberjack Ram Rider
Barbarian Barrel
Fireball Bandit Magic Archer Lumberjack
Bandit
Fireball Barbarian Barrel Magic Archer Lumberjack Ram Rider
Inferno Dragon
Magic Archer
Barbarian Barrel Bandit Lumberjack Ram Rider
Lumberjack
Fireball Barbarian Barrel Bandit Magic Archer Ram Rider
Ram Rider
Fireball Bandit Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Magic Archer Ram Rider
Inferno Dragon Lumberjack Bandit Ram Rider
Lumberjack Ram Rider Bandit Inferno Dragon
Inferno Dragon Lumberjack Bandit Ram Rider
Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Bandit Magic Archer Lumberjack
Inferno Dragon Ram Rider Fireball Magic Archer
Fireball Barbarian Barrel Bandit Magic Archer Ram Rider
Inferno Dragon Lumberjack
Barbarian Barrel Bandit Lumberjack
Fireball Barbarian Barrel Bandit Magic Archer Lumberjack Ram Rider
Inferno Dragon Fireball Magic Archer Ram Rider
Lumberjack Fireball Bandit Ram Rider
Fireball Barbarian Barrel Magic Archer Lumberjack
Inferno Dragon Bandit Lumberjack Ram Rider
Fireball Bandit Inferno Dragon Lumberjack Ram Rider
Fireball Lumberjack
Fireball Barbarian Barrel Bandit Magic Archer Lumberjack Ram Rider
Barbarian Barrel Fireball Bandit Inferno Dragon Magic Archer Lumberjack Ram Rider
Inferno Dragon Lumberjack Ram Rider
Fireball Barbarian Barrel Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Barbarian Barrel Bandit
Fireball Bandit Barbarian Barrel Inferno Dragon Magic Archer Lumberjack
Bandit Lumberjack Ram Rider
Lumberjack Fireball Barbarian Barrel Bandit Ram Rider
Bandit Inferno Dragon Lumberjack Ram Rider
Fireball Magic Archer Ram Rider
Fireball Bandit Lumberjack Ram Rider
Inferno Dragon Lumberjack
Fireball Barbarian Barrel Bandit Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Lumberjack
Fireball
Fireball Bandit Lumberjack Ram Rider
Fireball Magic Archer
Fireball Barbarian Barrel Inferno Dragon Magic Archer Lumberjack
Fireball Barbarian Barrel Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Barbarian Barrel Bandit
Fireball Barbarian Barrel Bandit Magic Archer Ram Rider
Fireball Barbarian Barrel Bandit Magic Archer
Fireball Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer Ram Rider
Magic Archer
Fireball Barbarian Barrel Magic Archer Ram Rider
Fireball Bandit Ram Rider
Fireball Lumberjack
Fireball Barbarian Barrel Bandit Magic Archer Ram Rider
Fireball Magic Archer
Fireball Barbarian Barrel Bandit Magic Archer
Fireball Barbarian Barrel Bandit Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Bandit Magic Archer
Magic Archer Fireball Barbarian Barrel Bandit
Fireball Barbarian Barrel
Fireball Barbarian Barrel Bandit Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Inferno Dragon
Fireball Barbarian Barrel Bandit Magic Archer Ram Rider
Fireball Bandit Magic Archer Ram Rider
Fireball Barbarian Barrel Bandit Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Bandit Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Bandit Magic Archer
Fireball Magic Archer Ram Rider
Fireball Barbarian Barrel
Fireball Magic Archer Lumberjack
Fireball Magic Archer
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Bandit Magic Archer

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