My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Heal Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Miner Inferno Dragon
Giant Snowball
Bats Goblin Gang Skeleton Barrel Miner Inferno Dragon
Zap
Bats Goblin Gang Skeleton Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Skeleton Barrel Heal Spirit
The Log
Goblin Gang Skeleton Barrel Heal Spirit
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Skeleton Barrel Heal Spirit
Royal Delivery
Bats Goblin Gang Skeleton Barrel Heal Spirit P.E.K.K.A Miner Inferno Dragon
Fireball
Goblin Gang Skeleton Barrel Inferno Dragon
Poison
Bats Goblin Gang Skeleton Barrel
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Heal Spirit P.E.K.K.A Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Zap Goblin Gang Skeleton Barrel Miner Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Bats Zap Goblin Gang

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Zap P.E.K.K.A Inferno Dragon
Zap
P.E.K.K.A Miner Bats Skeleton Barrel Heal Spirit
Goblin Gang
Miner Skeleton Barrel P.E.K.K.A
Skeleton Barrel
Bats Miner Zap Goblin Gang Heal Spirit Inferno Dragon
Heal Spirit
Zap Skeleton Barrel P.E.K.K.A Inferno Dragon
P.E.K.K.A
Zap Bats Goblin Gang Heal Spirit
Miner
Bats Zap Goblin Gang Skeleton Barrel Inferno Dragon
Inferno Dragon
Bats Skeleton Barrel Heal Spirit Miner

Defense Synergies 0 11

Bats
Zap P.E.K.K.A Inferno Dragon
Zap
Bats Goblin Gang Skeleton Barrel P.E.K.K.A Miner Inferno Dragon
Goblin Gang
Zap P.E.K.K.A Miner Inferno Dragon
Skeleton Barrel
Zap
Heal Spirit
P.E.K.K.A
Bats Zap Goblin Gang
Miner
Zap Goblin Gang
Inferno Dragon
Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel
P.E.K.K.A Inferno Dragon Bats Zap Goblin Gang
Goblin Gang P.E.K.K.A Bats Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Goblin Gang
P.E.K.K.A
Goblin Gang Bats Zap
Bats Inferno Dragon Zap Goblin Gang
Zap Skeleton Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Miner
Bats Goblin Gang Zap
Inferno Dragon Bats Zap Goblin Gang
P.E.K.K.A Bats Zap Goblin Gang
Bats Zap Goblin Gang P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang
Zap Goblin Gang P.E.K.K.A Inferno Dragon
Bats Goblin Gang P.E.K.K.A
Bats Zap Goblin Gang
Zap Bats Inferno Dragon
P.E.K.K.A Inferno Dragon
Goblin Gang Bats P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Goblin Gang Skeleton Barrel Miner Inferno Dragon
Goblin Gang P.E.K.K.A Bats Zap
Goblin Gang P.E.K.K.A Bats Zap
P.E.K.K.A Goblin Gang Inferno Dragon
Bats Zap Goblin Gang Skeleton Barrel
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Bats Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon Bats
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Goblin Gang Bats Zap P.E.K.K.A Inferno Dragon
Bats Zap P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Zap Skeleton Barrel Miner
Skeleton Barrel Miner
Skeleton Barrel
Zap
Bats Zap Skeleton Barrel
Zap Skeleton Barrel
Miner Zap Skeleton Barrel
Bats Goblin Gang
Miner Zap Skeleton Barrel
Zap
Skeleton Barrel Miner
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel
Skeleton Barrel
Bats
Zap Skeleton Barrel
Zap Skeleton Barrel Miner
Zap Skeleton Barrel
Zap
Inferno Dragon
Miner Zap Skeleton Barrel
Zap Skeleton Barrel Miner
Miner Zap Skeleton Barrel
Bats Zap
Zap Bats Skeleton Barrel
Zap Miner
Zap
P.E.K.K.A
Zap Skeleton Barrel Bats Goblin Gang
Zap
Miner Goblin Gang
Zap Skeleton Barrel
Zap
P.E.K.K.A
Zap Bats Goblin Gang
Bats Zap
Zap Skeleton Barrel Miner

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