My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Goblin Hut Guards Miner
Zap
Goblin Hut Guards
Barbarian Barrel
Valkyrie Goblin Hut Guards Electro Wizard
The Log
Goblin Hut Guards
Earthquake
Goblin Hut Guards
Arrows
Goblin Hut Guards
Royal Delivery
Valkyrie Goblin Hut Guards P.E.K.K.A Miner Electro Wizard
Fireball
Goblin Hut Electro Wizard
Poison
Goblin Hut Guards Electro Wizard
Lightning
Valkyrie Goblin Hut Electro Wizard
Rocket
Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Guards Miner Valkyrie Electro Wizard Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Guards Miner

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Miner Electro Wizard Valkyrie Goblin Hut Guards
Arrows
Zap P.E.K.K.A Miner
Valkyrie
Zap Goblin Hut P.E.K.K.A Electro Wizard
Goblin Hut
Zap Valkyrie Miner
Guards
Miner Zap
P.E.K.K.A
Zap Arrows Electro Wizard Valkyrie
Miner
Zap Guards Arrows Goblin Hut Electro Wizard
Electro Wizard
Zap P.E.K.K.A Valkyrie Miner

Defense Synergies 1 15

Zap
Electro Wizard Arrows Valkyrie Goblin Hut Guards P.E.K.K.A Miner
Arrows
Zap Valkyrie Goblin Hut P.E.K.K.A
Valkyrie
Zap Arrows Goblin Hut P.E.K.K.A Electro Wizard
Goblin Hut
Zap Arrows Valkyrie Electro Wizard
Guards
Zap Electro Wizard
P.E.K.K.A
Zap Arrows Valkyrie Electro Wizard
Miner
Zap
Electro Wizard
Zap Valkyrie Goblin Hut Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Goblin Hut Electro Wizard
P.E.K.K.A Zap Valkyrie Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Valkyrie Electro Wizard
Goblin Hut P.E.K.K.A Valkyrie Guards Electro Wizard
Arrows Valkyrie P.E.K.K.A
Arrows Zap Valkyrie Guards Electro Wizard
Electro Wizard Zap Arrows Goblin Hut
Zap Arrows Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut
Guards Valkyrie Miner Electro Wizard
Valkyrie Guards Electro Wizard Zap Arrows Goblin Hut
Arrows Zap Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Zap Valkyrie Guards Electro Wizard
Valkyrie Zap Arrows Goblin Hut Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Zap Goblin Hut P.E.K.K.A Electro Wizard
Arrows Valkyrie Goblin Hut P.E.K.K.A Electro Wizard
Arrows Zap Valkyrie Goblin Hut Guards Electro Wizard
Zap Arrows Valkyrie Goblin Hut Guards Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Valkyrie Arrows Guards P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Goblin Hut P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Valkyrie Miner
Guards P.E.K.K.A Zap Valkyrie Goblin Hut Electro Wizard
Valkyrie Guards P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Valkyrie Goblin Hut Guards
Arrows Zap Goblin Hut Electro Wizard
Guards P.E.K.K.A Valkyrie Goblin Hut Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Valkyrie Goblin Hut
P.E.K.K.A Goblin Hut Guards
P.E.K.K.A Valkyrie Goblin Hut Guards
P.E.K.K.A Zap Arrows Valkyrie Guards Electro Wizard
P.E.K.K.A Valkyrie Guards
Valkyrie
Goblin Hut Guards Electro Wizard Zap Valkyrie P.E.K.K.A
Arrows Valkyrie Zap Goblin Hut P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Zap Miner Electro Wizard
Arrows Goblin Hut Miner
Arrows Valkyrie Guards
Zap Arrows Valkyrie
Arrows Zap
Arrows
Arrows Zap
Arrows Miner Zap
Guards Electro Wizard
Miner Zap Arrows Valkyrie Electro Wizard
Zap Arrows
Goblin Hut Miner
Arrows
Zap Arrows Goblin Hut
Zap Arrows Goblin Hut
Arrows Goblin Hut
Arrows
Zap Arrows Electro Wizard
Zap Arrows Valkyrie Miner
Arrows
Zap Arrows
Zap Arrows Valkyrie
Arrows Miner Zap Electro Wizard
Zap Arrows Miner
Miner Zap Arrows
Zap Arrows Electro Wizard
Zap Electro Wizard Goblin Hut Guards
Zap Arrows Miner
Zap Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Electro Wizard Goblin Hut Guards
Zap Arrows Electro Wizard
Arrows
Miner Valkyrie Electro Wizard
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Guards Electro Wizard
Zap Electro Wizard
Zap Miner Electro Wizard

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