Deck 4.5


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Great!
Synergy Deck synergy Bad

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Golem

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon Golem

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Elite Barbarians Golem Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Giant Snowball Skeleton Army Guards
Zap Skeleton Army
Tornado Elite Barbarians Skeleton Army Miner
The Log Skeleton Army Guards
Arrows Skeleton Army
Fireball Wizard
Poison Wizard Skeleton Army Guards
Lightning Elite Barbarians Wizard Baby Dragon
Rocket Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Guards Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Guards Miner Fireball Baby Dragon Wizard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Guards Miner Fireball

Synergies   0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians + Fireball Golem
Fireball + Elite Barbarians
Wizard + Golem
Skeleton Army + Miner
+ Miner
+ Miner Golem
+ Wizard Elite Barbarians Baby Dragon
+ Baby Dragon Skeleton Army Guards

Counters   58 78

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Wizard Fireball Guards Baby Dragon Skeleton Army
Wizard Skeleton Army Baby Dragon Fireball Guards
Fireball Baby Dragon Miner
Elite Barbarians Golem Wizard Guards Fireball Baby Dragon Skeleton Army Miner
Wizard Baby Dragon Skeleton Army Fireball Elite Barbarians
Baby Dragon Wizard Fireball
Wizard Elite Barbarians Skeleton Army Baby Dragon Fireball Guards
Skeleton Army Elite Barbarians Wizard
Skeleton Army Guards Elite Barbarians Golem Wizard
Skeleton Army Wizard Baby Dragon
Wizard Baby Dragon Fireball
Skeleton Army Fireball Wizard Miner Baby Dragon
Elite Barbarians Wizard Skeleton Army
Skeleton Army Guards Miner Elite Barbarians
Baby Dragon Elite Barbarians Fireball Miner Skeleton Army Guards
Elite Barbarians Skeleton Army Guards
Guards Baby Dragon Wizard
Skeleton Army Guards Wizard Fireball Elite Barbarians
Fireball Baby Dragon Miner Elite Barbarians Wizard
Fireball Baby Dragon Wizard
Fireball Guards Wizard Skeleton Army Baby Dragon
Skeleton Army
Fireball
Elite Barbarians Skeleton Army Guards
Fireball Miner
Elite Barbarians Wizard Fireball Miner Baby Dragon
Fireball Wizard Baby Dragon Guards Skeleton Army Elite Barbarians
Miner Fireball
Fireball Baby Dragon
Fireball Guards Elite Barbarians Wizard Skeleton Army
Fireball Elite Barbarians Wizard Skeleton Army Guards Baby Dragon
Wizard Skeleton Army Fireball Guards Baby Dragon
Fireball Skeleton Army Baby Dragon Wizard Guards
Guards Wizard Baby Dragon Skeleton Army
Fireball Baby Dragon Wizard
Baby Dragon Wizard
Wizard Fireball
Skeleton Army Guards Miner
Guards Elite Barbarians Skeleton Army
Elite Barbarians Wizard Baby Dragon Fireball
Wizard Fireball
Elite Barbarians Skeleton Army Baby Dragon Miner
Skeleton Army Elite Barbarians Guards
Fireball Baby Dragon Wizard
Miner Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Guards
Golem Skeleton Army Wizard Elite Barbarians Miner
Elite Barbarians
Guards Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army
Skeleton Army Guards
Fireball Miner Guards Wizard Baby Dragon
Skeleton Army Guards Elite Barbarians
Elite Barbarians Skeleton Army Baby Dragon Guards Wizard
Wizard Guards Elite Barbarians Skeleton Army
Fireball Baby Dragon
Fireball Guards Elite Barbarians Baby Dragon Skeleton Army Wizard
Baby Dragon Skeleton Army Fireball Wizard
Guards Skeleton Army Wizard Elite Barbarians Fireball
Skeleton Army Fireball Guards Baby Dragon Elite Barbarians
Skeleton Army Wizard Elite Barbarians
Skeleton Army Guards Wizard Baby Dragon
Guards Elite Barbarians Miner Baby Dragon Skeleton Army
Wizard Fireball Baby Dragon
Wizard Guards Golem Elite Barbarians

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Baby Dragon Wizard Skeleton Army Fireball
Wizard Baby Dragon
Skeleton Army Wizard Baby Dragon Guards
Wizard Baby Dragon Guards
Baby Dragon Wizard Fireball
Baby Dragon Wizard
Fireball Baby Dragon Wizard Guards
Skeleton Army Baby Dragon Guards
Wizard Baby Dragon Fireball
Fireball Baby Dragon
Fireball Elite Barbarians Baby Dragon Skeleton Army
Skeleton Army Guards Elite Barbarians
Elite Barbarians
Fireball Baby Dragon
Baby Dragon Elite Barbarians
Skeleton Army Elite Barbarians Fireball Guards Miner
Guards
Fireball
Fireball

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