My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Elixir Collector Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Guards Lava Hound
Giant Snowball
Bats Battle Ram Guards Lumberjack Lava Hound
Zap
Bats Battle Ram Guards Lava Hound
Barbarian Barrel
Battle Ram Guards Lumberjack
The Log
Battle Ram Guards Lumberjack
Earthquake
Elixir Collector Guards
Arrows
Bats Guards Lava Hound
Royal Delivery
Bats Battle Ram Guards Lumberjack Lava Hound
Fireball
Battle Ram Elixir Collector Lumberjack Lava Hound
Poison
Bats Elixir Collector Guards Lava Hound
Lightning
Battle Ram Elixir Collector Lumberjack
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Elixir Collector Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Earthquake Guards Battle Ram Lumberjack Elixir Collector Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Earthquake Guards Battle Ram

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Battle Ram Lumberjack
Earthquake
Battle Ram Lava Hound
Battle Ram
Bats Earthquake Lightning Lumberjack Lava Hound
Elixir Collector
Guards
Lumberjack Lava Hound
Lightning
Lava Hound Battle Ram
Lumberjack
Bats Battle Ram Guards Lava Hound
Lava Hound
Bats Lightning Earthquake Battle Ram Guards Lumberjack

Defense Synergies 0 3

Bats
Earthquake Lumberjack
Earthquake
Bats
Battle Ram
Elixir Collector
Guards
Lumberjack
Lightning
Lumberjack
Bats Guards
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning
Lumberjack Bats
Lumberjack Bats Lightning
Lumberjack Bats Guards
Lightning Earthquake Lumberjack
Bats Earthquake Guards Lumberjack
Bats Lightning
Earthquake Lightning
Lumberjack
Guards Lumberjack
Bats Guards Earthquake Lumberjack
Bats
Lumberjack Bats Earthquake Guards Lightning
Bats Earthquake Guards Lumberjack
Lumberjack
Lightning Lumberjack
Bats Lumberjack
Bats Guards Lumberjack
Earthquake Bats Guards Lumberjack
Lumberjack
Bats Earthquake Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack
Lightning Lumberjack
Guards Lumberjack Bats Lightning
Guards Lightning Lumberjack Bats
Guards Lumberjack
Bats
Guards Bats Lightning Lumberjack
Lumberjack
Lightning Bats
Guards
Bats Guards Lumberjack
Lightning Guards
Lightning Guards Lumberjack
Guards Bats Lightning Lumberjack
Bats Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Guards
Earthquake Lightning
Earthquake Lightning Guards
Earthquake
Bats
Earthquake
Earthquake Lightning
Lightning
Lightning Bats Guards Lumberjack
Lightning Earthquake
Lightning
Earthquake Lightning
Earthquake Lightning
Earthquake Lightning
Earthquake Lightning
Earthquake Lightning
Lightning Earthquake
Bats Lightning
Lightning Earthquake
Lightning Earthquake
Lightning Earthquake
Lightning
Lightning
Earthquake Lightning
Earthquake
Earthquake Lightning
Lightning
Lightning
Lightning Bats
Lightning Bats Guards
Lightning
Lightning Earthquake
Lightning
Earthquake Lightning
Earthquake Lightning Bats Guards
Lightning
Lightning Lumberjack
Earthquake Lightning
Lightning
Bats Guards Lightning
Bats Lightning
Lightning

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