My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Prince Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Prince
Giant Snowball
Fire Spirit Cannon Goblin Gang Guards Princess
Zap
Fire Spirit Cannon Goblin Gang Guards Prince Princess
Barbarian Barrel
Fire Spirit Cannon Goblin Gang Guards Princess
The Log
Fire Spirit Cannon Goblin Gang Guards Prince Princess
Earthquake
Cannon Goblin Gang Guards
Arrows
Fire Spirit Goblin Gang Guards Princess
Royal Delivery
Fire Spirit Goblin Gang Guards Prince Princess
Fireball
Cannon Goblin Gang Princess
Poison
Cannon Goblin Gang Guards Princess
Lightning
Cannon Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Guards Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Cannon Goblin Gang Guards Princess Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Cannon Goblin Gang

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Prince
Cannon
Goblin Gang
Prince Princess
Rocket
Guards
The Log
Prince
Fire Spirit Goblin Gang The Log Princess
The Log
Guards Prince Princess
Princess
Goblin Gang Prince The Log

Defense Synergies 2 15

Fire Spirit
The Log
Cannon
The Log Goblin Gang Rocket Guards Prince Princess
Goblin Gang
Cannon Guards Prince The Log Princess
Rocket
Cannon The Log
Guards
Cannon Goblin Gang Prince The Log Princess
Prince
The Log Cannon Goblin Gang Guards
The Log
Cannon Prince Fire Spirit Goblin Gang Rocket Guards Princess
Princess
Cannon Goblin Gang Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon The Log
Cannon Goblin Gang Prince The Log
Cannon Goblin Gang Rocket Prince Fire Spirit
Cannon Prince Goblin Gang Guards
Rocket Prince The Log Princess
Goblin Gang The Log Fire Spirit Cannon Guards
Rocket Fire Spirit Cannon Goblin Gang Princess
Rocket Cannon The Log
Cannon Goblin Gang Prince Princess
Goblin Gang Guards Fire Spirit Cannon Prince
Goblin Gang Guards Cannon The Log Princess
Goblin Gang Princess
Cannon Prince Fire Spirit Goblin Gang Rocket Guards The Log
Fire Spirit Rocket Cannon Goblin Gang Guards Prince The Log Princess
Cannon Goblin Gang Prince
Rocket Cannon Goblin Gang Prince The Log
Cannon Goblin Gang Prince
Fire Spirit Cannon Goblin Gang Guards Prince The Log
The Log Fire Spirit Cannon Guards Princess
Cannon Prince
Goblin Gang Fire Spirit Cannon Guards Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Prince
Goblin Gang Rocket Prince The Log
Goblin Gang Guards Rocket Prince The Log
Goblin Gang Rocket Guards Prince The Log
Cannon Goblin Gang Guards Prince
Fire Spirit Rocket Goblin Gang Princess
Goblin Gang Rocket Guards Prince
Prince
Rocket Prince The Log
Cannon Goblin Gang Guards
Guards Prince
Rocket Guards Prince The Log
Rocket Prince Cannon Goblin Gang Guards
Cannon Princess
Goblin Gang Guards Rocket Prince The Log
Cannon The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Guards The Log
The Log Princess
Rocket The Log
Rocket Guards Prince The Log
Rocket Fire Spirit The Log
Fire Spirit Rocket Princess
Fire Spirit The Log Princess
The Log Fire Spirit Princess
The Log
Rocket Fire Spirit Goblin Gang Guards Prince
Rocket Prince The Log Princess
Fire Spirit Rocket Princess
Rocket Fire Spirit The Log Princess
Rocket Princess
Princess Prince The Log
Rocket The Log Princess
Rocket The Log Princess
Rocket
Rocket
Rocket Fire Spirit Prince The Log Princess
Rocket Fire Spirit The Log Princess
Rocket Prince The Log
Rocket Princess
Rocket Prince The Log
Rocket The Log
The Log Fire Spirit Princess
The Log Princess
Prince The Log Princess
Rocket The Log
Fire Spirit Princess
Rocket Guards
Rocket The Log
Rocket Princess
Prince
Rocket The Log Princess
Fire Spirit Goblin Gang Rocket Guards Prince Princess
Rocket Fire Spirit Princess
The Log
Goblin Gang Rocket Prince Princess
The Log Princess
Rocket
Prince
Goblin Gang Rocket Guards The Log Princess
Rocket Princess
Rocket Prince The Log Princess

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