My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards Miner
Giant Snowball
Bats Hog Rider Guards Miner
Zap
Bats Guards
Barbarian Barrel
Wizard Guards
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Bats Guards
Royal Delivery
Bats Hog Rider Wizard Guards P.E.K.K.A Miner
Fireball
Hog Rider Wizard
Poison
Bats Wizard Guards
Lightning
Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Guards Miner Fireball Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Guards Miner

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Miner P.E.K.K.A
Fireball
Hog Rider The Log Miner
Hog Rider
Bats Fireball The Log Wizard Guards
Wizard
Hog Rider P.E.K.K.A Miner
Guards
Miner Hog Rider The Log
P.E.K.K.A
Bats Wizard The Log
The Log
Hog Rider Fireball Guards P.E.K.K.A Miner
Miner
Bats Guards Fireball Wizard The Log

Defense Synergies 2 8

Bats
P.E.K.K.A The Log
Fireball
The Log Miner
Hog Rider
Wizard
Guards P.E.K.K.A The Log
Guards
Wizard The Log
P.E.K.K.A
The Log Bats Wizard
The Log
Fireball P.E.K.K.A Bats Wizard Guards Miner
Miner
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log
P.E.K.K.A Bats The Log
P.E.K.K.A Bats
P.E.K.K.A Bats Guards
Fireball P.E.K.K.A The Log
Fireball The Log Bats Guards
Bats Fireball Wizard
Fireball P.E.K.K.A The Log
P.E.K.K.A
Guards Miner
Bats Guards Fireball Wizard The Log
Bats Fireball Wizard
P.E.K.K.A Bats Fireball Wizard Guards The Log
Fireball Wizard Bats Guards P.E.K.K.A The Log
P.E.K.K.A
Fireball P.E.K.K.A The Log
Wizard Bats Fireball P.E.K.K.A
Fireball Bats Wizard Guards The Log
Wizard The Log Bats Fireball Guards
P.E.K.K.A
Wizard Bats Fireball Guards P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball P.E.K.K.A
Fireball Wizard The Log Miner
Guards P.E.K.K.A Bats The Log
Guards P.E.K.K.A Bats Fireball The Log
P.E.K.K.A Guards
Fireball Wizard Bats
Guards P.E.K.K.A Bats Fireball
P.E.K.K.A
P.E.K.K.A Bats Fireball The Log
P.E.K.K.A Guards
P.E.K.K.A Bats Guards
P.E.K.K.A Fireball Guards The Log
P.E.K.K.A Fireball Wizard Guards
Wizard Fireball
Guards Bats Fireball P.E.K.K.A The Log
Bats Fireball Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball The Log Miner
Fireball The Log Miner
Fireball Guards The Log
Fireball Wizard The Log
Fireball Wizard Bats
Wizard The Log
Fireball The Log Wizard
Fireball The Log Miner Wizard
Bats Fireball Guards
Miner Fireball Wizard The Log
Fireball Wizard
Fireball The Log Miner
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Bats
Fireball Wizard The Log
Fireball Wizard The Log Miner
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard
Fireball The Log Miner Wizard
Fireball Wizard The Log Miner
Fireball Miner The Log
Bats Fireball Wizard
Bats Fireball Wizard Guards
Fireball
Fireball Wizard The Log Miner
Fireball
P.E.K.K.A
Fireball Wizard The Log
Bats Fireball Guards
Fireball Wizard
The Log Fireball
Fireball Miner Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Bats Fireball Guards The Log
Bats Fireball
Fireball The Log Miner

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