My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Guards
Giant Snowball
Fire Spirit Minions Mega Minion Guards
Zap
Fire Spirit Minions Royal Giant Guards
Barbarian Barrel
Fire Spirit Guards
The Log
Fire Spirit Royal Giant Guards
Earthquake
Guards
Arrows
Fire Spirit Minions Guards
Royal Delivery
Fire Spirit Minions Mega Minion Guards
Fireball
Minions Mega Minion
Poison
Minions Mega Minion Guards
Lightning
Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Mega Minion Earthquake Guards Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Minions Mega Minion

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mega Minion
Minions
Royal Giant
Royal Giant
Fire Spirit Minions Earthquake Lightning Mega Minion Guards The Log
Mega Minion
Fire Spirit Royal Giant
Earthquake
Royal Giant The Log
Guards
Royal Giant The Log
Lightning
Royal Giant
The Log
Royal Giant Earthquake Guards

Defense Synergies 0 7

Fire Spirit
The Log
Minions
The Log
Royal Giant
Mega Minion
Guards The Log
Earthquake
The Log
Guards
Mega Minion The Log
Lightning
The Log
The Log
Fire Spirit Minions Mega Minion Earthquake Guards Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Minions Mega Minion The Log
Minions Mega Minion The Log
Fire Spirit Minions Mega Minion Lightning
Minions Mega Minion Guards
Lightning Earthquake The Log
The Log Fire Spirit Minions Mega Minion Earthquake Guards
Minions Mega Minion Lightning Fire Spirit
Earthquake Lightning The Log
Minions
Guards Fire Spirit
Minions Guards Mega Minion Earthquake The Log
Minions Mega Minion
Fire Spirit Minions Earthquake Guards Lightning The Log
Fire Spirit Minions Mega Minion Earthquake Guards The Log
Lightning The Log
Minions
Fire Spirit Minions Mega Minion Guards The Log
Earthquake The Log Fire Spirit Minions Mega Minion Guards
Fire Spirit Minions Earthquake Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Mega Minion Lightning The Log
Guards Minions Lightning The Log
Guards Lightning The Log
Guards
Fire Spirit Minions
Guards Minions Mega Minion Lightning
Lightning Minions Mega Minion The Log
Mega Minion Guards
Minions Mega Minion Guards
Lightning Guards The Log
Lightning Guards
Guards Minions Mega Minion Lightning The Log
Minions Mega Minion Earthquake The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Guards The Log
The Log
Earthquake Lightning The Log
Earthquake Lightning Guards The Log
Fire Spirit Earthquake The Log
Fire Spirit Minions Mega Minion
Fire Spirit Earthquake The Log
Earthquake The Log Fire Spirit Lightning
The Log Lightning
Lightning Fire Spirit Minions Guards
Lightning Earthquake The Log
Lightning Fire Spirit
Earthquake Lightning Fire Spirit The Log
Earthquake Lightning Minions
Earthquake Lightning The Log
Earthquake Lightning The Log
Earthquake Lightning The Log
Lightning Earthquake
Minions Lightning
Lightning Fire Spirit Mega Minion Earthquake The Log
Lightning Fire Spirit Earthquake The Log
Lightning Minions Earthquake The Log
Lightning
Lightning The Log
Earthquake Lightning The Log
Earthquake The Log Fire Spirit
Mega Minion
The Log Earthquake Lightning
Lightning The Log
Lightning The Log
Lightning Fire Spirit
Lightning Minions Mega Minion Guards
Lightning Mega Minion
Lightning Earthquake The Log
Lightning
Earthquake Lightning The Log
Earthquake Lightning Fire Spirit Minions Guards
Lightning Fire Spirit Mega Minion
The Log
Lightning Mega Minion
The Log Earthquake Lightning
Lightning
Mega Minion
Minions Guards Lightning The Log
Lightning
Lightning The Log

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