My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Lumberjack
Zap
Guards
Barbarian Barrel
Knight Guards Executioner Lumberjack
The Log
Hog Rider Guards Lumberjack
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Knight Hog Rider Guards Executioner Lumberjack
Fireball
Hog Rider Executioner Lumberjack
Poison
Guards Executioner
Lightning
Knight Executioner Lumberjack
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Guards Fireball Hog Rider Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Guards Fireball

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Executioner Fireball The Log Lumberjack
Fireball
Hog Rider Knight The Log Mega Knight
Hog Rider
Knight Fireball The Log Guards Executioner Lumberjack Mega Knight
Guards
Hog Rider The Log Lumberjack
Executioner
Knight Hog Rider The Log Mega Knight
The Log
Hog Rider Knight Fireball Guards Executioner Lumberjack Mega Knight
Lumberjack
Knight Hog Rider Guards The Log Mega Knight
Mega Knight
Fireball Hog Rider Executioner The Log Lumberjack

Defense Synergies 2 13

Knight
Executioner Fireball The Log Lumberjack
Fireball
The Log Knight Lumberjack Mega Knight
Hog Rider
Guards
Executioner The Log Lumberjack
Executioner
Knight Guards The Log Lumberjack Mega Knight
The Log
Fireball Knight Guards Executioner Lumberjack Mega Knight
Lumberjack
Knight Fireball Guards Executioner The Log
Mega Knight
Fireball Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner The Log
Lumberjack Knight Executioner The Log Mega Knight
Lumberjack Mega Knight Knight Executioner
Lumberjack Knight Guards Mega Knight
Fireball The Log Lumberjack Mega Knight
Fireball The Log Guards Executioner Lumberjack Mega Knight
Fireball Executioner
Fireball The Log Mega Knight
Lumberjack
Knight Guards Lumberjack Mega Knight
Guards Executioner Knight Fireball The Log Lumberjack Mega Knight
Executioner Fireball
Lumberjack Mega Knight Knight Fireball Guards The Log
Fireball Executioner Mega Knight Guards The Log Lumberjack
Knight Lumberjack Mega Knight
Fireball The Log Lumberjack Mega Knight
Mega Knight Knight Fireball Executioner Lumberjack
Fireball Mega Knight Knight Guards Executioner The Log Lumberjack
Executioner The Log Knight Fireball Guards Lumberjack Mega Knight
Lumberjack
Mega Knight Knight Fireball Guards Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Lumberjack Mega Knight Fireball
Fireball Knight Executioner The Log Lumberjack Mega Knight
Guards Lumberjack Mega Knight Knight The Log
Guards Lumberjack Mega Knight Knight Fireball The Log
Knight Guards Executioner Lumberjack Mega Knight
Fireball Executioner
Guards Knight Fireball Lumberjack
Mega Knight Knight Lumberjack
Mega Knight Knight Fireball The Log
Guards
Mega Knight Knight Guards Lumberjack
Mega Knight Fireball Guards The Log
Mega Knight Knight Fireball Guards Executioner Lumberjack
Fireball Executioner Mega Knight
Guards Knight Fireball Executioner The Log Lumberjack
Executioner Mega Knight Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Guards The Log
Fireball Executioner The Log
Fireball The Log
Knight Fireball Guards The Log
Fireball Executioner The Log Mega Knight
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log
Fireball Guards Lumberjack
Knight Fireball The Log
Fireball Executioner
Knight Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log Mega Knight
Fireball
Fireball Executioner The Log Mega Knight
Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Executioner Mega Knight
Fireball The Log Executioner
Fireball The Log Mega Knight
Fireball The Log
Fireball Executioner
Fireball Guards
Fireball
Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Fireball Guards
Fireball Executioner
The Log Fireball
Fireball Knight Executioner Lumberjack Mega Knight
The Log Fireball Executioner
Fireball
Executioner Mega Knight
Fireball Guards The Log
Fireball Executioner
Fireball Executioner The Log Mega Knight

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