My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Hog Rider Furnace Guards Princess
Zap
Minions Furnace Guards Princess
Barbarian Barrel
Knight Furnace Guards Princess
The Log
Hog Rider Furnace Guards Princess
Earthquake
Hog Rider Furnace Guards
Arrows
Minions Furnace Guards Princess
Royal Delivery
Knight Minions Hog Rider Guards Princess
Fireball
Minions Hog Rider Furnace Princess
Poison
Minions Furnace Guards Princess
Lightning
Knight Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Guards Princess Fireball Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Guards

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Hog Rider Princess Fireball Furnace The Log
Minions
Knight Hog Rider
Fireball
Hog Rider Knight The Log Princess
Hog Rider
Knight Minions Fireball The Log Furnace Guards Princess
Furnace
Knight Hog Rider Princess
Guards
Hog Rider The Log
The Log
Hog Rider Knight Fireball Guards Princess
Princess
Knight Fireball Hog Rider Furnace The Log

Defense Synergies 3 9

Knight
Minions Princess Fireball Furnace The Log
Minions
Knight The Log
Fireball
The Log Knight Princess
Hog Rider
Furnace
Knight Guards
Guards
Furnace The Log Princess
The Log
Fireball Knight Minions Guards Princess
Princess
Knight Fireball Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball The Log
Knight Minions Furnace The Log
Furnace Knight Minions
Knight Minions Furnace Guards
Fireball The Log Princess
Fireball The Log Minions Furnace Guards
Minions Furnace Fireball Princess
Fireball The Log
Minions Furnace Princess
Knight Guards
Minions Guards Knight Fireball Furnace The Log Princess
Minions Fireball Furnace Princess
Furnace Knight Minions Fireball Guards The Log
Fireball Minions Furnace Guards The Log Princess
Knight Furnace
Fireball Furnace The Log
Knight Minions Fireball Furnace
Fireball Knight Minions Furnace Guards The Log
Furnace The Log Knight Minions Fireball Guards Princess
Knight Minions Fireball Furnace Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Fireball Furnace
Fireball Knight The Log
Guards Knight Minions Furnace The Log
Guards Knight Fireball The Log
Knight Guards
Fireball Furnace Minions Princess
Guards Knight Minions Fireball Furnace
Knight
Knight Minions Fireball The Log
Guards
Knight Minions Guards
Fireball Guards The Log
Knight Fireball Guards
Fireball Furnace Princess
Guards Knight Minions Fireball Furnace The Log
Minions Fireball The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Guards The Log
Fireball The Log Princess
Fireball The Log
Knight Fireball Guards The Log
Fireball Furnace The Log
Fireball Minions Furnace Princess
Furnace The Log Princess
Fireball The Log Princess
Fireball The Log
Minions Fireball Guards
Knight Fireball The Log Princess
Fireball Princess
Knight Fireball The Log Princess
Minions Fireball Princess
Princess Fireball Furnace The Log
Fireball Furnace The Log Princess
Fireball Furnace The Log Princess
Fireball
Minions
Fireball The Log Princess
Fireball The Log Princess
Minions Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Furnace Princess
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Furnace Princess
Minions Fireball Guards
Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Minions Fireball Guards Princess
Fireball Princess
The Log Fireball
Fireball Knight Princess
The Log Fireball Princess
Fireball
Minions Fireball Guards The Log Princess
Fireball Princess
Fireball The Log Princess

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