My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Guards
Giant Snowball
Goblin Gang Hog Rider Furnace Guards
Zap
Goblin Gang Furnace Inferno Tower Guards
Barbarian Barrel
Goblin Gang Furnace Inferno Tower Guards
The Log
Goblin Gang Hog Rider Furnace Guards
Earthquake
Goblin Gang Hog Rider Furnace Inferno Tower Guards
Arrows
Goblin Gang Furnace Guards
Royal Delivery
Goblin Gang Hog Rider Guards
Fireball
Goblin Gang Hog Rider Furnace Inferno Tower
Poison
Goblin Gang Furnace Inferno Tower Guards
Lightning
Furnace Inferno Tower
Rocket
Hog Rider Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Guards Hog Rider Furnace Inferno Tower Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Guards Hog Rider

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Lightning
Goblin Gang
Hog Rider
Hog Rider
Arrows Goblin Gang Lightning Furnace Rocket Guards
Furnace
Hog Rider
Inferno Tower
Rocket
Hog Rider
Guards
Hog Rider
Lightning
Hog Rider Arrows

Defense Synergies 2 6

Arrows
Furnace Inferno Tower Lightning
Goblin Gang
Inferno Tower Furnace Guards
Hog Rider
Furnace
Arrows Goblin Gang Guards
Inferno Tower
Goblin Gang Guards Arrows
Rocket
Guards
Inferno Tower Goblin Gang Furnace
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Inferno Tower
Inferno Tower Goblin Gang Furnace
Goblin Gang Furnace Inferno Tower Rocket Lightning
Inferno Tower Goblin Gang Furnace Guards
Lightning Arrows Rocket
Arrows Goblin Gang Furnace Guards
Furnace Inferno Tower Rocket Lightning Arrows Goblin Gang
Rocket Lightning Arrows Inferno Tower
Inferno Tower Goblin Gang Furnace
Goblin Gang Guards Inferno Tower
Goblin Gang Guards Arrows Furnace
Arrows Inferno Tower Goblin Gang Furnace
Furnace Inferno Tower Goblin Gang Rocket Guards Lightning
Rocket Arrows Goblin Gang Furnace Guards
Inferno Tower Goblin Gang Furnace
Inferno Tower Rocket Goblin Gang Furnace Lightning
Arrows Goblin Gang Furnace Inferno Tower
Arrows Goblin Gang Furnace Guards
Arrows Furnace Guards
Inferno Tower
Goblin Gang Arrows Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Furnace Inferno Tower
Arrows Goblin Gang Rocket Lightning
Goblin Gang Guards Furnace Inferno Tower Rocket Lightning
Goblin Gang Rocket Guards Lightning Inferno Tower
Inferno Tower Goblin Gang Guards
Arrows Furnace Rocket Goblin Gang
Goblin Gang Rocket Guards Furnace Inferno Tower Lightning
Inferno Tower
Rocket Lightning Inferno Tower
Inferno Tower Goblin Gang Guards
Inferno Tower Guards
Rocket Lightning Arrows Guards
Rocket Lightning Goblin Gang Inferno Tower Guards
Furnace
Goblin Gang Inferno Tower Guards Furnace Rocket Lightning
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Rocket Guards
Arrows
Rocket Lightning Arrows
Lightning Arrows Rocket Guards
Rocket Arrows Furnace
Arrows Furnace Rocket
Arrows Furnace
Arrows Lightning
Arrows Lightning
Rocket Lightning Goblin Gang Guards
Rocket Lightning Arrows
Lightning Arrows Rocket
Rocket Lightning
Lightning Arrows Rocket
Lightning Arrows Furnace
Rocket Lightning Arrows Furnace
Lightning Arrows Furnace Rocket
Lightning Arrows Rocket
Rocket Lightning
Rocket Lightning Arrows
Rocket Lightning Arrows
Rocket Lightning
Rocket Lightning Arrows
Rocket Lightning
Rocket Lightning Arrows
Arrows Furnace
Arrows Lightning
Lightning Arrows
Rocket Lightning Arrows
Lightning Arrows Furnace
Rocket Lightning Guards
Lightning
Lightning Arrows Rocket
Rocket Lightning Arrows
Rocket Arrows Lightning
Lightning Goblin Gang Rocket Guards
Rocket Lightning Arrows
Arrows
Lightning Goblin Gang Rocket
Arrows Lightning
Rocket Lightning Arrows
Goblin Gang Rocket Guards Lightning
Rocket Lightning
Lightning Rocket

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