My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards
Giant Snowball
Guards Baby Dragon
Zap
Guards
Barbarian Barrel
Valkyrie Guards Executioner
The Log
Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Guards Baby Dragon Executioner
Fireball
Baby Dragon Executioner
Poison
Guards Executioner
Lightning
Valkyrie Baby Dragon Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Fireball Valkyrie Baby Dragon Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Fireball

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Valkyrie Guards Baby Dragon Executioner The Log
Fireball
Zap Giant Baby Dragon The Log
Valkyrie
Zap Giant Baby Dragon Executioner
Giant
Zap Fireball Valkyrie Guards Baby Dragon Executioner The Log
Guards
Zap Giant The Log
Baby Dragon
Zap Fireball Valkyrie Giant
Executioner
Zap Valkyrie Giant The Log
The Log
Zap Fireball Giant Guards Executioner

Defense Synergies 2 14

Zap
Fireball Valkyrie Guards Baby Dragon Executioner The Log
Fireball
Zap The Log Valkyrie
Valkyrie
Zap Fireball Baby Dragon Executioner The Log
Giant
Guards
Zap Baby Dragon Executioner The Log
Baby Dragon
Zap Valkyrie Guards The Log
Executioner
Zap Valkyrie Guards The Log
The Log
Fireball Zap Valkyrie Guards Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Baby Dragon Executioner The Log
Zap Valkyrie Executioner The Log
Valkyrie Executioner
Valkyrie Guards
Fireball Valkyrie The Log
Fireball The Log Zap Valkyrie Guards Baby Dragon Executioner
Zap Fireball Baby Dragon Executioner
Zap Fireball Valkyrie Baby Dragon The Log
Guards Valkyrie
Valkyrie Guards Executioner Zap Fireball Baby Dragon The Log
Executioner Zap Fireball Baby Dragon
Zap Fireball Valkyrie Guards The Log
Fireball Valkyrie Executioner Zap Guards Baby Dragon The Log
Zap Fireball The Log
Fireball Valkyrie Executioner
Fireball Zap Valkyrie Guards Baby Dragon Executioner The Log
Zap Valkyrie Baby Dragon Executioner The Log Fireball Guards
Valkyrie Fireball Guards Baby Dragon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Fireball
Fireball Zap Valkyrie Baby Dragon Executioner The Log
Guards Zap Valkyrie The Log
Valkyrie Guards Zap Fireball The Log
Valkyrie Guards Executioner
Fireball Executioner Zap Baby Dragon
Guards Fireball Valkyrie
Valkyrie
Zap Fireball Valkyrie Baby Dragon The Log
Guards
Valkyrie Guards
Zap Fireball Valkyrie Guards The Log
Fireball Valkyrie Guards Executioner
Fireball Valkyrie Baby Dragon Executioner
Guards Zap Fireball Valkyrie Baby Dragon Executioner The Log
Valkyrie Executioner Zap Fireball Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards Baby Dragon The Log
Fireball Zap Baby Dragon Executioner The Log
Fireball Baby Dragon The Log
Fireball Valkyrie Guards The Log
Fireball Executioner Zap Valkyrie Baby Dragon The Log
Fireball Executioner Zap Baby Dragon
Baby Dragon Executioner The Log
Fireball The Log Zap Baby Dragon Executioner
Fireball The Log Zap
Fireball Guards
Zap Fireball Valkyrie The Log
Fireball Zap Baby Dragon Executioner
Fireball Baby Dragon Executioner The Log
Fireball Baby Dragon
Zap Fireball Baby Dragon The Log
Zap Fireball Baby Dragon Executioner The Log
Fireball Baby Dragon Executioner The Log
Fireball
Zap Fireball Baby Dragon Executioner The Log
Zap Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Zap Fireball Baby Dragon The Log
Zap The Log Fireball Valkyrie Baby Dragon Executioner
Fireball The Log Zap Baby Dragon Executioner
Fireball Zap Baby Dragon The Log
Fireball Zap Baby Dragon The Log
Zap Fireball Baby Dragon Executioner
Zap Fireball Guards
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Fireball Guards
Fireball Zap Baby Dragon Executioner
The Log Fireball
Fireball Valkyrie Baby Dragon Executioner
The Log Zap Fireball Baby Dragon Executioner
Zap Fireball
Executioner
Zap Fireball Guards Baby Dragon The Log
Zap Fireball Executioner
Zap Fireball Baby Dragon Executioner The Log

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