My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Miner
Giant Snowball
Fire Spirit Bats Guards Miner
Zap
Fire Spirit Bats Guards
Barbarian Barrel
Fire Spirit Wizard Guards
The Log
Fire Spirit Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Fire Spirit Bats Guards
Royal Delivery
Fire Spirit Bats Mini P.E.K.K.A Wizard Guards P.E.K.K.A Miner
Fireball
Wizard
Poison
Bats Wizard Guards
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mini P.E.K.K.A Guards P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Guards Miner Mini P.E.K.K.A Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Guards

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Miner Zap Mini P.E.K.K.A
Bats
Miner Zap Mini P.E.K.K.A P.E.K.K.A
Zap
P.E.K.K.A Miner Fire Spirit Bats Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Fire Spirit Bats Zap Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A Miner
Guards
Miner Zap
P.E.K.K.A
Fire Spirit Zap Bats Wizard
Miner
Fire Spirit Bats Zap Guards Wizard

Defense Synergies 1 13

Fire Spirit
Zap Mini P.E.K.K.A P.E.K.K.A
Bats
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Mini P.E.K.K.A Fire Spirit Bats Guards P.E.K.K.A Miner
Mini P.E.K.K.A
Zap Fire Spirit Bats Wizard Guards
Wizard
Mini P.E.K.K.A Guards P.E.K.K.A
Guards
Zap Mini P.E.K.K.A Wizard
P.E.K.K.A
Fire Spirit Bats Zap Wizard
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Zap
Mini P.E.K.K.A P.E.K.K.A Fire Spirit Bats
Mini P.E.K.K.A P.E.K.K.A Bats Guards
Mini P.E.K.K.A P.E.K.K.A
Fire Spirit Bats Zap Guards
Bats Fire Spirit Zap Wizard
Zap P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Guards Fire Spirit Mini P.E.K.K.A Miner
Bats Guards Zap Wizard
Bats Zap Wizard
Mini P.E.K.K.A P.E.K.K.A Fire Spirit Bats Zap Wizard Guards
Fire Spirit Wizard Bats Zap Mini P.E.K.K.A Guards P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A
Wizard Bats Mini P.E.K.K.A P.E.K.K.A
Fire Spirit Bats Zap Wizard Guards
Zap Wizard Fire Spirit Bats Guards
Mini P.E.K.K.A P.E.K.K.A
Wizard Fire Spirit Bats Mini P.E.K.K.A Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Miner
Guards P.E.K.K.A Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards P.E.K.K.A Bats Zap
P.E.K.K.A Mini P.E.K.K.A Guards
Fire Spirit Wizard Bats Zap
Mini P.E.K.K.A Guards P.E.K.K.A Bats
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Bats Mini P.E.K.K.A
P.E.K.K.A Guards
P.E.K.K.A Bats Mini P.E.K.K.A Guards
P.E.K.K.A Zap Guards
Mini P.E.K.K.A P.E.K.K.A Wizard Guards
Wizard
Guards Bats Zap Mini P.E.K.K.A P.E.K.K.A
Bats Zap Mini P.E.K.K.A Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Zap Miner
Miner
Guards
Wizard Fire Spirit Zap
Wizard Fire Spirit Bats Zap
Fire Spirit Wizard
Fire Spirit Zap Wizard
Miner Zap Wizard
Fire Spirit Bats Mini P.E.K.K.A Guards
Miner Zap Wizard
Fire Spirit Zap Wizard
Fire Spirit Miner
Zap
Zap Wizard
Wizard
Bats Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Wizard
Fire Spirit Zap Wizard Miner
Wizard
Zap
Zap Fire Spirit Wizard
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Fire Spirit Bats Zap Wizard
Zap Bats Wizard Guards
Mini P.E.K.K.A
Zap Wizard Miner
Zap
P.E.K.K.A
Wizard
Zap Fire Spirit Bats Guards
Fire Spirit Zap Wizard
Miner Mini P.E.K.K.A Wizard
Zap Wizard
Zap
P.E.K.K.A
Zap Bats Guards
Bats Zap
Zap Miner

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