My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Dart Goblin Hog Rider Guards Baby Dragon Witch
Zap
Dart Goblin Guards Witch
Barbarian Barrel
Dart Goblin Guards Witch
The Log
Dart Goblin Hog Rider Guards Witch
Earthquake
Hog Rider Guards Witch
Arrows
Dart Goblin Guards Witch
Royal Delivery
Dart Goblin Hog Rider Guards Baby Dragon Witch P.E.K.K.A
Fireball
Dart Goblin Hog Rider Baby Dragon Witch
Poison
Dart Goblin Guards Witch
Lightning
Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Guards Fireball Hog Rider Baby Dragon Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Guards Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Hog Rider Baby Dragon P.E.K.K.A The Log
Fireball
Hog Rider Baby Dragon The Log
Hog Rider
Fireball The Log Dart Goblin Guards Baby Dragon Witch
Guards
Hog Rider The Log
Baby Dragon
Dart Goblin Fireball Hog Rider Witch P.E.K.K.A
Witch
Hog Rider Baby Dragon P.E.K.K.A
P.E.K.K.A
Dart Goblin Baby Dragon Witch The Log
The Log
Hog Rider Dart Goblin Fireball Guards P.E.K.K.A

Defense Synergies 2 11

Dart Goblin
Guards Baby Dragon P.E.K.K.A The Log
Fireball
The Log
Hog Rider
Guards
Dart Goblin Baby Dragon Witch The Log
Baby Dragon
Dart Goblin Guards Witch P.E.K.K.A The Log
Witch
Guards Baby Dragon The Log
P.E.K.K.A
The Log Dart Goblin Baby Dragon
The Log
Fireball P.E.K.K.A Dart Goblin Guards Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Baby Dragon The Log
P.E.K.K.A Dart Goblin Witch The Log
Witch P.E.K.K.A Dart Goblin
Witch P.E.K.K.A Dart Goblin Guards
Fireball P.E.K.K.A The Log
Fireball The Log Dart Goblin Guards Baby Dragon
Dart Goblin Fireball Baby Dragon Witch
Dart Goblin Fireball Baby Dragon P.E.K.K.A The Log
Witch P.E.K.K.A
Guards Dart Goblin
Dart Goblin Guards Witch Fireball Baby Dragon The Log
Dart Goblin Fireball Baby Dragon Witch
P.E.K.K.A Fireball Guards Witch The Log
Fireball Dart Goblin Guards Baby Dragon Witch P.E.K.K.A The Log
P.E.K.K.A
Fireball P.E.K.K.A The Log
Fireball Witch P.E.K.K.A
Fireball Dart Goblin Guards Baby Dragon Witch The Log
Baby Dragon Witch The Log Dart Goblin Fireball Guards
P.E.K.K.A Dart Goblin
Dart Goblin Fireball Guards Baby Dragon Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Witch P.E.K.K.A
Fireball Baby Dragon The Log
Guards P.E.K.K.A Witch The Log
Guards P.E.K.K.A Fireball The Log
P.E.K.K.A Guards Witch
Fireball Dart Goblin Baby Dragon Witch
Guards P.E.K.K.A Dart Goblin Fireball Witch
P.E.K.K.A
P.E.K.K.A Fireball Baby Dragon Witch The Log
Witch P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards Witch
P.E.K.K.A Fireball Guards The Log
P.E.K.K.A Fireball Guards Witch
Dart Goblin Fireball Baby Dragon Witch
Guards Witch Dart Goblin Fireball Baby Dragon P.E.K.K.A The Log
Dart Goblin Fireball Baby Dragon Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards Baby Dragon The Log
Fireball Dart Goblin Baby Dragon The Log
Dart Goblin Fireball Baby Dragon The Log
Dart Goblin Fireball Guards The Log
Fireball Baby Dragon The Log
Fireball Dart Goblin Baby Dragon Witch
Dart Goblin Baby Dragon Witch The Log
Fireball The Log Dart Goblin Baby Dragon
Fireball The Log Dart Goblin
Fireball Guards
Dart Goblin Fireball The Log
Fireball Dart Goblin Baby Dragon
Dart Goblin Fireball Baby Dragon The Log
Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon The Log
Dart Goblin Fireball Baby Dragon Witch The Log
Dart Goblin Fireball Baby Dragon The Log
Fireball
Dart Goblin Fireball Baby Dragon The Log
Dart Goblin Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon Witch
Witch
Fireball The Log Dart Goblin Baby Dragon Witch
Fireball Baby Dragon Witch The Log
Fireball Dart Goblin Baby Dragon The Log
Dart Goblin Fireball Baby Dragon Witch
Dart Goblin Fireball Guards Witch
Fireball
Dart Goblin Fireball The Log
Fireball
P.E.K.K.A
Fireball The Log
Dart Goblin Fireball Guards Witch
Fireball Dart Goblin Baby Dragon Witch
The Log Fireball
Fireball Dart Goblin Baby Dragon
The Log Dart Goblin Fireball Baby Dragon
Fireball
Dart Goblin P.E.K.K.A
Dart Goblin Fireball Guards Baby Dragon Witch The Log
Dart Goblin Fireball Witch
Dart Goblin Fireball Baby Dragon Witch The Log

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