My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Baby Dragon Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Graveyard
Giant Snowball
Skeletons Baby Dragon Witch Graveyard
Zap
Skeletons Witch Graveyard
Barbarian Barrel
Skeletons Ice Spirit Witch Graveyard
The Log
Skeletons Ice Spirit Witch Graveyard
Earthquake
Skeletons Witch Graveyard
Arrows
Skeletons Ice Spirit Witch Graveyard
Royal Delivery
Skeletons Ice Spirit Baby Dragon Witch P.E.K.K.A Graveyard
Fireball
Baby Dragon Witch
Poison
Witch Graveyard
Lightning
Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Baby Dragon Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Tornado Baby Dragon Poison Witch Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Tornado Baby Dragon

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Baby Dragon Witch Graveyard
Tornado
Baby Dragon P.E.K.K.A Poison Witch Graveyard
Baby Dragon
Tornado Graveyard Ice Spirit Poison Witch P.E.K.K.A
Poison
P.E.K.K.A Graveyard Tornado Baby Dragon
Witch
Ice Spirit Tornado Baby Dragon P.E.K.K.A Graveyard
P.E.K.K.A
Ice Spirit Tornado Poison Baby Dragon Witch Graveyard
Graveyard
Baby Dragon Poison Ice Spirit Tornado Witch P.E.K.K.A

Defense Synergies 1 16

Skeletons
Ice Spirit Tornado Baby Dragon Poison Witch P.E.K.K.A
Ice Spirit
Skeletons Tornado Baby Dragon Poison Witch P.E.K.K.A
Tornado
P.E.K.K.A Skeletons Ice Spirit Baby Dragon Poison Witch
Baby Dragon
Skeletons Ice Spirit Tornado Witch P.E.K.K.A
Poison
Skeletons Ice Spirit Tornado
Witch
Skeletons Ice Spirit Tornado Baby Dragon
P.E.K.K.A
Tornado Skeletons Ice Spirit Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
P.E.K.K.A Skeletons Ice Spirit Witch
Tornado Witch P.E.K.K.A Skeletons
Witch P.E.K.K.A Skeletons
Tornado Poison P.E.K.K.A
Tornado Skeletons Baby Dragon
Tornado Ice Spirit Baby Dragon Poison Witch
Baby Dragon Poison P.E.K.K.A
Witch P.E.K.K.A Skeletons Tornado
Tornado Skeletons Ice Spirit
Poison Witch Skeletons Tornado Baby Dragon
Tornado Baby Dragon Poison Witch
P.E.K.K.A Skeletons Ice Spirit Witch
Ice Spirit Tornado Baby Dragon Poison Witch P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit P.E.K.K.A
Skeletons Tornado Poison Witch P.E.K.K.A
Ice Spirit Tornado Baby Dragon Witch
Tornado Baby Dragon Poison Witch Ice Spirit
P.E.K.K.A Tornado
Baby Dragon Poison Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch P.E.K.K.A
Poison Baby Dragon
P.E.K.K.A Skeletons Ice Spirit Witch
P.E.K.K.A Tornado
P.E.K.K.A Skeletons Witch
Poison Skeletons Ice Spirit Tornado Baby Dragon Witch
P.E.K.K.A Skeletons Witch
P.E.K.K.A
P.E.K.K.A Skeletons Ice Spirit Tornado Baby Dragon Poison Witch
Witch P.E.K.K.A Skeletons
P.E.K.K.A Witch
P.E.K.K.A Tornado Poison
P.E.K.K.A Skeletons Witch
Baby Dragon Witch
Witch Skeletons Ice Spirit Tornado Baby Dragon Poison P.E.K.K.A
Poison Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Tornado Baby Dragon
Baby Dragon Poison
Poison
Poison Baby Dragon
Poison Ice Spirit Tornado Baby Dragon Witch
Tornado Baby Dragon Poison Witch
Poison Ice Spirit Tornado Baby Dragon
Poison Tornado
Tornado Poison
Poison Tornado
Poison Tornado Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison Witch
Baby Dragon Poison
Tornado Poison
Baby Dragon Poison
Tornado Baby Dragon Poison Witch
Baby Dragon Poison
Tornado Poison
Tornado
Baby Dragon Poison
Tornado Poison Ice Spirit Baby Dragon Witch
Witch
Poison Tornado Baby Dragon Witch
Tornado Baby Dragon Poison Witch
Poison Tornado Baby Dragon
Poison Tornado Baby Dragon Witch
Ice Spirit Poison Witch
Poison
Ice Spirit Poison
P.E.K.K.A
Poison
Ice Spirit Witch
Poison Tornado Baby Dragon Witch
Poison Baby Dragon
Baby Dragon Poison
Tornado Poison
P.E.K.K.A
Ice Spirit Tornado Baby Dragon Poison Witch
Tornado Poison Witch
Poison Tornado Baby Dragon Witch

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