My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Graveyard
Giant Snowball
Bats Archers Graveyard
Zap
Bats Archers Graveyard
Barbarian Barrel
Archers Knight Electro Wizard Graveyard
The Log
Archers Graveyard
Earthquake
Archers Graveyard
Arrows
Bats Archers Graveyard
Royal Delivery
Bats Archers Knight P.E.K.K.A Electro Wizard Graveyard
Fireball
Archers Electro Wizard
Poison
Bats Archers Electro Wizard Graveyard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Knight Poison Electro Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Knight

Attack Synergies 10 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap P.E.K.K.A Graveyard
Zap
P.E.K.K.A Electro Wizard Graveyard Bats Archers Knight Poison
Archers
Knight Zap P.E.K.K.A Graveyard
Knight
Bats Archers Graveyard Zap Poison Electro Wizard
Poison
P.E.K.K.A Graveyard Zap Knight
P.E.K.K.A
Zap Poison Electro Wizard Bats Archers Graveyard
Electro Wizard
Zap P.E.K.K.A Graveyard Knight
Graveyard
Zap Knight Poison Electro Wizard Bats Archers P.E.K.K.A

Defense Synergies 4 12

Bats
Knight Zap P.E.K.K.A Electro Wizard
Zap
Electro Wizard Bats Archers Knight Poison P.E.K.K.A
Archers
Knight Zap P.E.K.K.A Electro Wizard
Knight
Bats Archers Electro Wizard Zap Poison
Poison
Zap Knight Electro Wizard
P.E.K.K.A
Bats Zap Archers Electro Wizard
Electro Wizard
Zap Knight Bats Archers Poison P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Electro Wizard
P.E.K.K.A Bats Zap Knight Electro Wizard
P.E.K.K.A Bats Archers Knight Electro Wizard
P.E.K.K.A Bats Knight Electro Wizard
Poison P.E.K.K.A
Bats Zap Archers Electro Wizard
Bats Electro Wizard Zap Archers Poison
Zap Poison P.E.K.K.A Electro Wizard
P.E.K.K.A
Knight Archers Electro Wizard
Bats Archers Poison Electro Wizard Zap Knight
Bats Zap Archers Poison Electro Wizard
P.E.K.K.A Bats Zap Knight Electro Wizard
Bats Zap Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Zap P.E.K.K.A Electro Wizard
Bats Knight Poison P.E.K.K.A Electro Wizard
Bats Zap Archers Knight Electro Wizard
Zap Poison Bats Archers Knight Electro Wizard
P.E.K.K.A Electro Wizard
Bats Archers Knight Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Archers Knight
P.E.K.K.A Bats Zap Knight Electro Wizard
P.E.K.K.A Bats Zap Knight Electro Wizard
P.E.K.K.A Knight
Poison Bats Zap Archers Electro Wizard
P.E.K.K.A Bats Archers Knight Electro Wizard
P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Bats Knight Poison
P.E.K.K.A
P.E.K.K.A Bats Knight
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Knight
Archers
Electro Wizard Bats Zap Archers Knight Poison P.E.K.K.A
Bats Poison Zap Archers P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap Electro Wizard
Poison
Knight Poison
Poison Zap
Poison Bats Zap
Archers Poison
Poison Zap
Poison Zap
Bats Poison Electro Wizard
Poison Zap Knight Electro Wizard
Poison Zap Archers
Poison Knight
Poison
Zap Poison
Zap Poison
Poison
Poison
Bats
Zap Archers Poison Electro Wizard
Zap Poison
Poison
Poison
Zap Poison
Zap Poison
Poison Zap Electro Wizard
Zap Poison
Poison Zap
Poison Bats Zap Archers Electro Wizard
Zap Electro Wizard Bats Poison
Poison Zap
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Bats Archers
Poison Zap Archers Electro Wizard
Poison Knight Electro Wizard
Zap Poison
Zap Poison
P.E.K.K.A
Zap Bats Poison Electro Wizard
Bats Zap Poison Electro Wizard
Poison Zap Electro Wizard

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