My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon Graveyard
Giant Snowball
Minions Inferno Dragon Graveyard
Zap
Minions Inferno Dragon Graveyard
Barbarian Barrel
Executioner Graveyard
The Log
Mini P.E.K.K.A Graveyard
Earthquake
Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Mini P.E.K.K.A Executioner Inferno Dragon Graveyard
Fireball
Minions Executioner Inferno Dragon
Poison
Minions Executioner Graveyard
Lightning
Mini P.E.K.K.A Executioner Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Executioner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Mini P.E.K.K.A Freeze Inferno Dragon Executioner Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Mini P.E.K.K.A Freeze

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Mini P.E.K.K.A Inferno Dragon Graveyard
Fireball
Graveyard Freeze Mega Knight
Mini P.E.K.K.A
Minions Graveyard Mega Knight
Freeze
Graveyard Fireball
Executioner
Mega Knight
Inferno Dragon
Mega Knight Minions
Graveyard
Fireball Freeze Minions Mini P.E.K.K.A Mega Knight
Mega Knight
Minions Inferno Dragon Fireball Mini P.E.K.K.A Executioner Graveyard

Defense Synergies 0 10

Minions
Freeze Mega Knight
Fireball
Mini P.E.K.K.A Freeze Mega Knight
Mini P.E.K.K.A
Fireball Freeze Executioner
Freeze
Minions Fireball Mini P.E.K.K.A Mega Knight
Executioner
Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight
Graveyard
Mega Knight
Minions Fireball Freeze Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Executioner
Mini P.E.K.K.A Inferno Dragon Minions Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Minions Freeze Executioner Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Minions Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Freeze Minions Executioner Mega Knight
Minions Inferno Dragon Fireball Freeze Executioner
Fireball Mega Knight
Mini P.E.K.K.A Inferno Dragon Minions
Mini P.E.K.K.A Mega Knight
Minions Executioner Fireball Freeze Mega Knight
Minions Executioner Inferno Dragon Fireball
Mini P.E.K.K.A Mega Knight Minions Fireball Freeze
Fireball Executioner Mega Knight Minions Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Inferno Dragon Mega Knight
Fireball Mini P.E.K.K.A Freeze Inferno Dragon Mega Knight
Mega Knight Minions Fireball Mini P.E.K.K.A Executioner
Fireball Mega Knight Minions Executioner
Freeze Executioner Minions Fireball Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mega Knight Minions Fireball Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball
Fireball Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight
Mega Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Fireball
Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight
Fireball Executioner Minions Freeze
Mini P.E.K.K.A Minions Fireball
Mini P.E.K.K.A Mega Knight Inferno Dragon
Freeze Mega Knight Minions Fireball Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Minions Mini P.E.K.K.A
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Fireball Executioner
Fireball Executioner Mega Knight
Minions Fireball Mini P.E.K.K.A Freeze Executioner Inferno Dragon
Minions Executioner Mega Knight Fireball Mini P.E.K.K.A Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Executioner
Fireball
Fireball Freeze
Fireball Executioner Mega Knight
Fireball Executioner Minions Freeze
Executioner
Fireball Freeze Executioner
Fireball
Minions Fireball Mini P.E.K.K.A
Fireball
Fireball Executioner
Fireball Executioner
Minions Fireball Freeze
Fireball
Fireball Executioner
Fireball Executioner Mega Knight
Fireball Freeze
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Executioner Mega Knight
Fireball Mega Knight
Minions Fireball Mega Knight
Fireball
Fireball
Freeze Fireball Executioner Mega Knight
Inferno Dragon
Fireball Executioner
Fireball Mega Knight
Fireball
Fireball Executioner
Minions Fireball Freeze
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Fireball Freeze
Mega Knight
Fireball
Minions Fireball Freeze
Fireball Executioner
Freeze
Fireball
Fireball Mini P.E.K.K.A Executioner Mega Knight
Fireball Executioner
Fireball
Executioner Mega Knight
Minions Fireball Freeze
Fireball Executioner
Fireball Freeze Executioner Mega Knight

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