My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector Graveyard

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Graveyard
Giant Snowball
Skeleton Army Witch Inferno Dragon Graveyard
Zap
Skeleton Army Witch Inferno Dragon Graveyard
Barbarian Barrel
Skeleton Army Witch Graveyard
The Log
Skeleton Army Witch Graveyard
Earthquake
Elixir Collector Skeleton Army Witch Graveyard
Arrows
Skeleton Army Witch Graveyard
Royal Delivery
Skeleton Army Witch Inferno Dragon Graveyard
Fireball
Elixir Collector Skeleton Army Witch Inferno Dragon
Poison
Elixir Collector Skeleton Army Witch Graveyard
Lightning
Elixir Collector Witch Inferno Dragon
Rocket
Elixir Collector Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Fireball Freeze Inferno Dragon Witch Graveyard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Fireball Freeze

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Graveyard Freeze Witch
Fireball
Zap Graveyard Freeze
Elixir Collector
Skeleton Army
Freeze
Graveyard Zap Fireball
Witch
Zap Graveyard
Inferno Dragon
Graveyard
Zap Fireball Freeze Witch

Defense Synergies 1 6

Zap
Fireball Skeleton Army Witch Inferno Dragon
Fireball
Zap Freeze
Elixir Collector
Skeleton Army
Zap Freeze Inferno Dragon
Freeze
Fireball Skeleton Army
Witch
Zap
Inferno Dragon
Zap Skeleton Army
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Skeleton Army Inferno Dragon Zap Witch
Skeleton Army Witch Freeze Inferno Dragon
Skeleton Army Witch Inferno Dragon
Fireball Skeleton Army
Fireball Skeleton Army Freeze Zap
Inferno Dragon Zap Fireball Freeze Witch
Zap Fireball
Witch Inferno Dragon Skeleton Army
Skeleton Army
Skeleton Army Witch Zap Fireball Freeze
Inferno Dragon Zap Fireball Witch
Skeleton Army Zap Fireball Freeze Witch
Fireball Skeleton Army Zap Freeze Witch
Skeleton Army Inferno Dragon
Skeleton Army Zap Fireball Freeze Inferno Dragon
Fireball Skeleton Army Witch
Fireball Zap Skeleton Army Witch
Zap Freeze Witch Fireball Inferno Dragon
Inferno Dragon
Skeleton Army Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Witch
Fireball Zap Inferno Dragon
Skeleton Army Zap Witch
Skeleton Army Zap Fireball
Skeleton Army Witch Inferno Dragon
Fireball Zap Freeze Witch
Skeleton Army Fireball Witch
Skeleton Army Inferno Dragon
Zap Freeze Fireball Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Witch
Skeleton Army Zap Fireball
Skeleton Army Fireball Witch
Fireball Skeleton Army Witch
Skeleton Army Witch Zap Fireball Freeze Inferno Dragon
Zap Fireball Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap
Fireball
Fireball Freeze
Fireball Zap
Fireball Zap Freeze Witch
Witch
Fireball Zap Freeze
Fireball Zap
Fireball
Zap Fireball
Fireball Zap
Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Witch
Witch Inferno Dragon
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch
Zap Fireball Freeze Witch
Fireball
Zap Fireball
Zap Fireball Freeze
Fireball
Zap Fireball Skeleton Army Freeze Witch
Fireball Zap Witch
Freeze
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Fireball Freeze Witch
Zap Fireball Witch
Zap Fireball Freeze Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: