My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Mediocre
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Elixir Collector Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Graveyard
Giant Snowball
Fire Spirit Guards Princess Graveyard
Zap
Fire Spirit Firecracker Guards Princess Graveyard
Barbarian Barrel
Fire Spirit Firecracker Guards Princess Graveyard
The Log
Fire Spirit Firecracker Guards Princess Graveyard
Earthquake
Firecracker Elixir Collector Guards Graveyard
Arrows
Fire Spirit Firecracker Guards Princess Graveyard
Royal Delivery
Fire Spirit Firecracker Guards Princess Graveyard
Fireball
Firecracker Elixir Collector Princess
Poison
Firecracker Elixir Collector Guards Princess Graveyard
Lightning
Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Earthquake Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Elixir Collector Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Firecracker Earthquake Guards Princess Giant Graveyard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Firecracker Earthquake Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant
Firecracker
Earthquake Giant Princess
Earthquake
Giant Firecracker Graveyard
Giant
Earthquake Graveyard Fire Spirit Firecracker Guards Princess
Elixir Collector
Guards
Giant Graveyard
Princess
Firecracker Giant
Graveyard
Giant Earthquake Guards

Defense Synergies 0 6

Fire Spirit
Firecracker
Firecracker
Fire Spirit Earthquake Guards Princess
Earthquake
Firecracker Princess
Giant
Elixir Collector
Guards
Firecracker Princess
Princess
Firecracker Earthquake Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker
Firecracker
Fire Spirit
Firecracker Guards
Firecracker Earthquake Princess
Fire Spirit Firecracker Earthquake Guards
Fire Spirit Firecracker Princess
Earthquake
Princess
Guards Fire Spirit Firecracker
Guards Firecracker Earthquake Princess
Firecracker Princess
Fire Spirit Earthquake Guards
Fire Spirit Firecracker Earthquake Guards Princess
Firecracker
Fire Spirit Firecracker Guards
Earthquake Fire Spirit Firecracker Guards Princess
Fire Spirit Firecracker Earthquake Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Firecracker
Guards
Guards
Guards
Fire Spirit Firecracker Princess
Guards
Firecracker
Guards
Guards
Guards
Guards
Firecracker Princess
Guards Firecracker
Firecracker Earthquake Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Firecracker Guards
Firecracker Princess
Earthquake
Earthquake Firecracker Guards
Fire Spirit Firecracker Earthquake
Firecracker Fire Spirit Princess
Fire Spirit Firecracker Earthquake Princess
Earthquake Fire Spirit Firecracker Princess
Firecracker
Fire Spirit Guards
Firecracker Earthquake Princess
Fire Spirit Firecracker Princess
Earthquake Fire Spirit Firecracker Princess
Earthquake Firecracker Princess
Earthquake Princess Firecracker
Earthquake Firecracker Princess
Earthquake Firecracker Princess
Earthquake
Fire Spirit Firecracker Earthquake Princess
Fire Spirit Firecracker Earthquake Princess
Earthquake
Princess
Earthquake
Firecracker Earthquake Fire Spirit Princess
Firecracker Earthquake Princess
Princess
Firecracker
Fire Spirit Firecracker Princess
Firecracker Guards
Earthquake
Firecracker Princess
Firecracker Earthquake Princess
Earthquake Fire Spirit Guards Princess
Fire Spirit Firecracker Princess
Firecracker Princess
Firecracker Earthquake Princess
Firecracker
Firecracker Guards Princess
Firecracker Princess
Firecracker Princess

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