My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Minions Furnace Graveyard
Zap
Minions Furnace Inferno Tower Graveyard
Barbarian Barrel
Knight Furnace Inferno Tower Electro Wizard Graveyard
The Log
Furnace Graveyard
Earthquake
Furnace Inferno Tower Graveyard
Arrows
Minions Furnace Graveyard
Royal Delivery
Knight Minions Electro Wizard Graveyard
Fireball
Minions Furnace Inferno Tower Electro Wizard
Poison
Minions Furnace Inferno Tower Electro Wizard Graveyard
Lightning
Knight Furnace Inferno Tower Electro Wizard
Rocket
Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Fireball Furnace Freeze Electro Wizard Inferno Tower Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Minions Fireball Furnace

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Graveyard Fireball Furnace Electro Wizard
Minions
Knight Graveyard
Fireball
Graveyard Knight Freeze Electro Wizard
Furnace
Knight Graveyard
Inferno Tower
Freeze
Graveyard Fireball
Electro Wizard
Graveyard Knight Fireball
Graveyard
Knight Fireball Freeze Electro Wizard Minions Furnace

Defense Synergies 4 10

Knight
Minions Inferno Tower Electro Wizard Fireball Furnace
Minions
Knight Inferno Tower Freeze Electro Wizard
Fireball
Knight Inferno Tower Freeze Electro Wizard
Furnace
Knight Electro Wizard
Inferno Tower
Knight Electro Wizard Minions Fireball
Freeze
Minions Fireball Electro Wizard
Electro Wizard
Knight Inferno Tower Minions Fireball Furnace Freeze
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Inferno Tower Electro Wizard
Inferno Tower Knight Minions Furnace Electro Wizard
Furnace Inferno Tower Knight Minions Freeze Electro Wizard
Inferno Tower Knight Minions Furnace Electro Wizard
Fireball
Fireball Freeze Minions Furnace Electro Wizard
Minions Furnace Inferno Tower Electro Wizard Fireball Freeze
Fireball Inferno Tower Electro Wizard
Inferno Tower Minions Furnace
Knight Inferno Tower Electro Wizard
Minions Electro Wizard Knight Fireball Furnace Freeze
Minions Inferno Tower Fireball Furnace Electro Wizard
Furnace Inferno Tower Knight Minions Fireball Freeze Electro Wizard
Fireball Minions Furnace Freeze Electro Wizard
Inferno Tower Knight Furnace Electro Wizard
Inferno Tower Fireball Furnace Freeze Electro Wizard
Knight Minions Fireball Furnace Inferno Tower Electro Wizard
Fireball Knight Minions Furnace Electro Wizard
Furnace Freeze Knight Minions Fireball Electro Wizard
Inferno Tower Electro Wizard
Knight Minions Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Inferno Tower Electro Wizard
Fireball Electro Wizard Knight
Knight Minions Furnace Inferno Tower Electro Wizard
Knight Fireball Inferno Tower Electro Wizard
Inferno Tower Knight
Fireball Furnace Minions Freeze Electro Wizard
Knight Minions Fireball Furnace Inferno Tower Electro Wizard
Inferno Tower Knight
Freeze Electro Wizard Knight Minions Fireball Inferno Tower
Inferno Tower
Knight Minions Inferno Tower
Fireball Electro Wizard
Knight Fireball Inferno Tower
Fireball Furnace
Inferno Tower Electro Wizard Knight Minions Fireball Furnace Freeze
Minions Fireball Inferno Tower Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze
Fireball Electro Wizard
Fireball
Knight Fireball Freeze
Fireball Furnace
Fireball Minions Furnace Freeze
Furnace
Fireball Freeze
Fireball
Minions Fireball Electro Wizard
Knight Fireball Electro Wizard
Fireball
Knight Fireball
Minions Fireball Freeze
Fireball Furnace
Fireball Furnace
Fireball Furnace
Fireball Freeze
Minions
Fireball Electro Wizard
Fireball
Minions Fireball
Fireball
Fireball
Freeze Fireball Furnace
Fireball Electro Wizard
Fireball
Fireball
Fireball Furnace Electro Wizard
Electro Wizard Minions Fireball Freeze
Fireball
Fireball
Fireball Freeze Electro Wizard
Fireball
Electro Wizard Minions Fireball Freeze
Fireball Electro Wizard
Freeze
Fireball
Fireball Knight Electro Wizard
Fireball
Fireball
Minions Fireball Freeze Electro Wizard
Fireball Electro Wizard
Fireball Freeze Electro Wizard

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