My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon Graveyard
Giant Snowball
Minions Barbarians Inferno Dragon Graveyard
Zap
Minions Inferno Dragon Graveyard
Barbarian Barrel
Barbarians Graveyard
The Log
Barbarians Graveyard
Earthquake
Barbarians Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Barbarians Inferno Dragon Graveyard
Fireball
Minions Barbarians Inferno Dragon
Poison
Minions Barbarians Graveyard
Lightning
Inferno Dragon
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Freeze Poison Inferno Dragon Barbarians Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Minions Freeze

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Graveyard Minions Barbarian Barrel Freeze Poison
Minions
Zap Barbarian Barrel Inferno Dragon Graveyard
Barbarians
Barbarian Barrel
Graveyard Zap Minions
Freeze
Graveyard Zap Poison
Poison
Graveyard Zap Freeze
Inferno Dragon
Minions
Graveyard
Zap Barbarian Barrel Freeze Poison Minions

Defense Synergies 0 8

Zap
Minions Barbarians Barbarian Barrel Poison Inferno Dragon
Minions
Zap Barbarian Barrel Freeze
Barbarians
Zap
Barbarian Barrel
Zap Minions Poison
Freeze
Minions
Poison
Zap Barbarian Barrel
Inferno Dragon
Zap
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Barbarian Barrel
Barbarians Inferno Dragon Zap Minions
Barbarians Minions Freeze Inferno Dragon
Barbarians Inferno Dragon Minions
Barbarians Barbarian Barrel Poison
Barbarian Barrel Freeze Zap Minions
Minions Inferno Dragon Zap Freeze Poison
Zap Barbarians Barbarian Barrel Poison
Barbarians Inferno Dragon Minions
Barbarians Barbarian Barrel
Minions Barbarians Poison Zap Barbarian Barrel Freeze
Minions Inferno Dragon Zap Poison
Barbarians Zap Minions Freeze
Zap Minions Barbarians Barbarian Barrel Freeze Poison
Barbarians Inferno Dragon
Barbarians Zap Freeze Inferno Dragon
Barbarians Minions Poison
Zap Minions Barbarians Barbarian Barrel
Zap Barbarian Barrel Freeze Poison Minions Barbarians Inferno Dragon
Barbarians Inferno Dragon
Minions Barbarians Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Barbarian Barrel
Poison Zap Barbarian Barrel Inferno Dragon
Barbarians Zap Minions
Zap Barbarians Barbarian Barrel
Barbarians Inferno Dragon
Poison Zap Minions Freeze
Minions Barbarians
Barbarians Inferno Dragon
Zap Freeze Minions Barbarians Barbarian Barrel Poison Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Minions Barbarians
Zap Barbarians Poison
Barbarians
Barbarians
Barbarians Zap Minions Barbarian Barrel Freeze Poison Inferno Dragon
Minions Poison Zap Barbarians Barbarian Barrel Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Freeze
Poison Zap Barbarian Barrel
Barbarian Barrel Poison
Barbarians Barbarian Barrel Freeze Poison
Poison Zap Barbarian Barrel
Poison Zap Minions Freeze
Poison
Poison Zap Barbarian Barrel Freeze
Poison Zap
Minions Poison
Poison Zap Barbarian Barrel
Poison Zap
Poison Barbarian Barrel
Minions Barbarian Barrel Freeze Poison
Zap Barbarian Barrel Poison
Zap Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Freeze Poison
Minions
Zap Barbarian Barrel Poison
Zap Barbarian Barrel Poison
Minions Poison
Poison
Zap Barbarians Barbarian Barrel Poison
Zap Freeze Poison Barbarian Barrel
Inferno Dragon
Poison Zap Barbarian Barrel
Zap Poison
Poison Zap Barbarian Barrel
Poison Zap
Zap Minions Freeze Poison
Poison Zap
Zap Freeze Poison
Poison
Zap Minions Barbarians Barbarian Barrel Freeze
Poison Zap
Freeze
Barbarian Barrel
Poison
Zap Poison
Zap Poison
Zap Minions Freeze Poison
Zap Poison
Poison Zap Barbarian Barrel Freeze

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