My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Hunter Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Fire Spirit Furnace Baby Dragon Graveyard
Zap
Fire Spirit Furnace Graveyard
Barbarian Barrel
Fire Spirit Furnace Hunter Graveyard
The Log
Fire Spirit Furnace Hunter Graveyard
Earthquake
Furnace Graveyard
Arrows
Fire Spirit Furnace Graveyard
Royal Delivery
Fire Spirit Baby Dragon Hunter Bowler Graveyard
Fireball
Furnace Baby Dragon Hunter Bowler
Poison
Furnace Hunter Graveyard
Lightning
Furnace Baby Dragon Hunter Bowler
Rocket
Furnace Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Baby Dragon Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Barbarian Barrel Baby Dragon Freeze Hunter Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Furnace Baby Dragon Freeze Hunter Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Barbarian Barrel Furnace Baby Dragon

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Baby Dragon Bowler
Furnace
Fire Spirit Barbarian Barrel Baby Dragon Bowler Graveyard
Barbarian Barrel
Graveyard Furnace Baby Dragon Hunter Bowler
Baby Dragon
Graveyard Fire Spirit Furnace Barbarian Barrel Bowler
Freeze
Graveyard
Hunter
Barbarian Barrel Bowler
Bowler
Graveyard Fire Spirit Furnace Barbarian Barrel Baby Dragon Hunter
Graveyard
Barbarian Barrel Baby Dragon Freeze Bowler Furnace

Defense Synergies 0 9

Fire Spirit
Furnace
Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel
Furnace Baby Dragon Hunter Bowler
Baby Dragon
Furnace Barbarian Barrel Bowler
Freeze
Hunter
Hunter
Barbarian Barrel Freeze Bowler
Bowler
Furnace Barbarian Barrel Baby Dragon Hunter
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Barbarian Barrel Baby Dragon
Hunter Furnace
Furnace Hunter Bowler Fire Spirit Freeze
Hunter Furnace Bowler
Barbarian Barrel Bowler
Barbarian Barrel Freeze Bowler Fire Spirit Furnace Baby Dragon Hunter
Furnace Hunter Fire Spirit Baby Dragon Freeze
Bowler Barbarian Barrel Baby Dragon
Hunter Furnace
Fire Spirit Barbarian Barrel Hunter Bowler
Furnace Barbarian Barrel Baby Dragon Freeze Hunter Bowler
Hunter Furnace Baby Dragon
Furnace Hunter Bowler Fire Spirit Freeze
Fire Spirit Bowler Furnace Barbarian Barrel Baby Dragon Freeze Hunter
Furnace Hunter
Furnace Freeze Hunter Bowler
Furnace Hunter Bowler
Fire Spirit Furnace Barbarian Barrel Baby Dragon Hunter Bowler
Furnace Barbarian Barrel Baby Dragon Freeze Hunter Fire Spirit Bowler
Hunter
Bowler Fire Spirit Furnace Barbarian Barrel Baby Dragon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Barbarian Barrel Bowler
Barbarian Barrel Baby Dragon Hunter Bowler
Furnace Hunter Bowler
Hunter Bowler Barbarian Barrel
Hunter Bowler
Fire Spirit Furnace Baby Dragon Freeze Hunter
Furnace Hunter Bowler
Hunter
Freeze Barbarian Barrel Baby Dragon
Hunter Bowler
Bowler
Bowler Hunter
Furnace Baby Dragon Bowler
Furnace Barbarian Barrel Baby Dragon Freeze Hunter Bowler
Bowler Barbarian Barrel Baby Dragon Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Freeze
Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel Baby Dragon
Barbarian Barrel Freeze
Fire Spirit Furnace Barbarian Barrel Baby Dragon Bowler
Fire Spirit Furnace Baby Dragon Freeze Hunter
Fire Spirit Furnace Baby Dragon Bowler
Fire Spirit Barbarian Barrel Baby Dragon Freeze Hunter Bowler
Fire Spirit Bowler
Barbarian Barrel Bowler
Fire Spirit Baby Dragon
Fire Spirit Barbarian Barrel Baby Dragon Hunter Bowler
Barbarian Barrel Baby Dragon Freeze
Furnace Barbarian Barrel Baby Dragon
Furnace Barbarian Barrel Baby Dragon Hunter Bowler
Furnace Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel Freeze
Fire Spirit Barbarian Barrel Baby Dragon Hunter Bowler
Fire Spirit Barbarian Barrel Baby Dragon Bowler
Baby Dragon Bowler
Bowler
Barbarian Barrel Baby Dragon
Freeze Fire Spirit Furnace Barbarian Barrel Baby Dragon Hunter Bowler
Barbarian Barrel Baby Dragon Hunter Bowler
Baby Dragon Bowler
Barbarian Barrel Baby Dragon
Fire Spirit Furnace Baby Dragon Hunter
Freeze
Bowler
Hunter
Freeze
Bowler
Fire Spirit Barbarian Barrel Freeze
Fire Spirit Baby Dragon Hunter
Freeze
Barbarian Barrel
Baby Dragon Hunter Bowler
Baby Dragon Bowler
Baby Dragon Freeze Bowler
Barbarian Barrel Baby Dragon Freeze Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: