My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Mega Minion Baby Dragon Inferno Dragon
Zap
Bandit Inferno Dragon
Barbarian Barrel
Bandit
The Log
Mini P.E.K.K.A Bandit
Earthquake
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Baby Dragon Bandit Inferno Dragon
Fireball
Mega Minion Baby Dragon Bandit Inferno Dragon
Poison
Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A Baby Dragon Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Bandit Mini P.E.K.K.A Baby Dragon Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Tornado Bandit

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Mini P.E.K.K.A Baby Dragon Golem Bandit
Mega Minion
Zap Golem Baby Dragon
Mini P.E.K.K.A
Zap Tornado Baby Dragon Golem
Tornado
Zap Baby Dragon Mini P.E.K.K.A Golem
Baby Dragon
Tornado Golem Zap Mega Minion Mini P.E.K.K.A Bandit Inferno Dragon
Golem
Mega Minion Baby Dragon Zap Mini P.E.K.K.A Tornado Bandit
Bandit
Zap Baby Dragon Golem
Inferno Dragon
Baby Dragon

Defense Synergies 2 13

Zap
Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Bandit Inferno Dragon
Mega Minion
Zap Tornado Baby Dragon Bandit
Mini P.E.K.K.A
Zap Tornado Baby Dragon
Tornado
Zap Mega Minion Mini P.E.K.K.A Baby Dragon Inferno Dragon
Baby Dragon
Zap Mega Minion Mini P.E.K.K.A Tornado Bandit Inferno Dragon
Golem
Bandit
Zap Mega Minion Baby Dragon
Inferno Dragon
Zap Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Baby Dragon
Mini P.E.K.K.A Inferno Dragon Zap Mega Minion Bandit
Mini P.E.K.K.A Tornado Mega Minion Bandit Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Mega Minion Bandit
Mini P.E.K.K.A Tornado
Tornado Zap Mega Minion Baby Dragon Bandit
Mega Minion Tornado Inferno Dragon Zap Baby Dragon
Zap Baby Dragon Bandit
Mini P.E.K.K.A Inferno Dragon Tornado
Tornado Mini P.E.K.K.A Bandit
Zap Mega Minion Tornado Baby Dragon Bandit
Mega Minion Inferno Dragon Zap Tornado Baby Dragon
Mini P.E.K.K.A Zap Bandit
Zap Mega Minion Mini P.E.K.K.A Tornado Baby Dragon
Mini P.E.K.K.A Inferno Dragon Bandit
Tornado Zap Mini P.E.K.K.A Bandit Inferno Dragon
Mini P.E.K.K.A Tornado
Zap Mega Minion Tornado Baby Dragon Bandit
Zap Tornado Baby Dragon Mega Minion Bandit Inferno Dragon
Mini P.E.K.K.A Tornado Inferno Dragon
Mini P.E.K.K.A Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bandit
Bandit Zap Mega Minion Mini P.E.K.K.A Baby Dragon Inferno Dragon
Bandit Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Tornado Bandit
Mini P.E.K.K.A Bandit Inferno Dragon
Zap Tornado Baby Dragon
Mini P.E.K.K.A Mega Minion Bandit
Mini P.E.K.K.A Inferno Dragon
Zap Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Bandit Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Mini P.E.K.K.A
Zap Tornado
Mini P.E.K.K.A Bandit
Baby Dragon
Zap Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Inferno Dragon
Zap Mega Minion Mini P.E.K.K.A Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Bandit
Zap Tornado Baby Dragon Bandit
Baby Dragon Bandit
Zap Baby Dragon
Zap Mega Minion Tornado Baby Dragon
Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Bandit
Mini P.E.K.K.A Tornado
Zap Tornado Bandit
Zap Tornado Baby Dragon
Baby Dragon Bandit
Baby Dragon Bandit
Zap Baby Dragon
Zap Baby Dragon Bandit
Baby Dragon Bandit
Tornado
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Baby Dragon Bandit
Zap Tornado Baby Dragon
Baby Dragon
Tornado
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon
Mega Minion Inferno Dragon
Zap Tornado Baby Dragon Bandit
Zap Tornado Baby Dragon Bandit
Zap Tornado Baby Dragon Bandit
Zap Tornado Baby Dragon
Zap Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Bandit
Zap
Zap Bandit
Zap Mega Minion Tornado Baby Dragon
Mega Minion Mini P.E.K.K.A Baby Dragon
Zap Baby Dragon
Zap Tornado
Mega Minion
Zap Tornado Baby Dragon
Zap Tornado
Zap Tornado Baby Dragon Bandit

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