My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Wizard Baby Dragon Balloon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Balloon
Giant Snowball
Bomber Bats Baby Dragon Balloon
Zap
Bomber Bats Balloon
Barbarian Barrel
Bomber Wizard
The Log
Bomber
Earthquake
Bomber
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Wizard Baby Dragon Balloon
Fireball
Bomber Wizard Baby Dragon Balloon
Poison
Bomber Bats Wizard Balloon
Lightning
Wizard Baby Dragon Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Freeze Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats The Log Baby Dragon Freeze Wizard Balloon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats The Log Baby Dragon

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats Baby Dragon
Bats
Balloon Bomber Baby Dragon Golem
Wizard
Balloon Golem
Baby Dragon
Golem Bomber Bats Balloon
Freeze
Balloon
Balloon
Bats Freeze Wizard Baby Dragon Golem The Log
Golem
Bomber Baby Dragon Bats Wizard Balloon The Log
The Log
Balloon Golem

Defense Synergies 0 8

Bomber
Bats The Log
Bats
Bomber Baby Dragon Freeze The Log
Wizard
Freeze The Log
Baby Dragon
Bats The Log
Freeze
Bats Wizard
Balloon
Golem
The Log
Bomber Bats Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard Baby Dragon The Log
Bomber Bats The Log
Bomber Bats Freeze
Bomber Bats
Bomber The Log
Freeze The Log Bomber Bats Baby Dragon
Bats Wizard Baby Dragon Freeze
Baby Dragon The Log
Bomber
Bats Bomber Wizard Baby Dragon Freeze The Log
Bats Wizard Baby Dragon
Bomber Bats Wizard Freeze The Log
Bomber Wizard Bats Baby Dragon Freeze The Log
Freeze The Log
Wizard Bomber Bats
Bomber Bats Wizard Baby Dragon The Log
Wizard Baby Dragon Freeze The Log Bomber Bats
Bomber Wizard Bats Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber Wizard Baby Dragon The Log
Bats The Log
Bats The Log
Wizard Bats Baby Dragon Freeze
Bats
Freeze Bats Baby Dragon The Log
Bats
The Log
Wizard
Wizard Bomber Baby Dragon
Bomber Bats Baby Dragon Freeze The Log
Bats Bomber Wizard Baby Dragon Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze The Log
Baby Dragon The Log
Baby Dragon The Log
Freeze The Log
Bomber Wizard Baby Dragon The Log
Wizard Bats Baby Dragon Freeze
Bomber Wizard Baby Dragon The Log
The Log Wizard Baby Dragon Freeze
The Log Wizard
Bats
Wizard The Log
Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon Freeze
Baby Dragon The Log
Bomber Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Freeze
Bomber Bats
Bomber Wizard Baby Dragon The Log
Bomber Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
Freeze The Log Bomber Wizard Baby Dragon
The Log Wizard Baby Dragon
Wizard Baby Dragon The Log
Baby Dragon The Log
Bats Wizard Baby Dragon
Bats Wizard Freeze
Bomber Wizard The Log
Freeze
Wizard The Log
Bats Freeze
Wizard Baby Dragon
Freeze
The Log
Wizard Baby Dragon
The Log Bomber Wizard Baby Dragon
Bats Baby Dragon Freeze The Log
Bats
Baby Dragon Freeze The Log

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