My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Witch Lumberjack
Zap
Minion Horde Witch
Barbarian Barrel
Valkyrie Wizard Witch Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Valkyrie Wizard Witch Lumberjack
Fireball
Minion Horde Wizard Witch Lumberjack
Poison
Minion Horde Wizard Witch
Lightning
Valkyrie Wizard Witch Lumberjack
Rocket
Minion Horde Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Valkyrie Lumberjack Minion Horde Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Valkyrie Lumberjack

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Minion Horde Valkyrie Witch Golem Lumberjack
Minion Horde
Zap Golem Lumberjack
Valkyrie
Lumberjack Zap Wizard Tornado Witch
Wizard
Tornado Valkyrie Golem Lumberjack
Tornado
Zap Wizard Valkyrie Witch Golem
Witch
Zap Valkyrie Tornado Golem Lumberjack
Golem
Zap Minion Horde Wizard Tornado Witch Lumberjack
Lumberjack
Valkyrie Zap Minion Horde Wizard Witch Golem

Defense Synergies 1 13

Zap
Minion Horde Valkyrie Tornado Witch Lumberjack
Minion Horde
Zap Tornado
Valkyrie
Zap Wizard Tornado Witch Lumberjack
Wizard
Tornado Valkyrie Lumberjack
Tornado
Wizard Zap Minion Horde Valkyrie Witch
Witch
Zap Valkyrie Tornado Lumberjack
Golem
Lumberjack
Zap Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie Wizard
Minion Horde Lumberjack Zap Valkyrie Witch
Minion Horde Tornado Witch Lumberjack Valkyrie
Minion Horde Witch Lumberjack Valkyrie
Valkyrie Tornado Lumberjack
Tornado Zap Valkyrie Lumberjack
Minion Horde Tornado Zap Wizard Witch
Zap Valkyrie
Minion Horde Witch Tornado Lumberjack
Tornado Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie Witch Zap Wizard Tornado Lumberjack
Minion Horde Zap Wizard Tornado Witch
Minion Horde Lumberjack Zap Valkyrie Wizard Witch
Valkyrie Wizard Zap Minion Horde Tornado Witch Lumberjack
Minion Horde Lumberjack
Minion Horde Tornado Zap Lumberjack
Minion Horde Wizard Valkyrie Tornado Witch Lumberjack
Zap Minion Horde Valkyrie Wizard Tornado Witch Lumberjack
Zap Valkyrie Wizard Tornado Witch Lumberjack
Tornado Lumberjack
Valkyrie Wizard Minion Horde Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Witch
Zap Valkyrie Wizard Lumberjack
Lumberjack Zap Minion Horde Valkyrie Witch
Valkyrie Lumberjack Zap Minion Horde Tornado
Minion Horde Valkyrie Witch Lumberjack
Wizard Zap Minion Horde Tornado Witch
Minion Horde Valkyrie Witch Lumberjack
Minion Horde Valkyrie Lumberjack
Zap Minion Horde Valkyrie Tornado Witch
Witch Minion Horde
Minion Horde Valkyrie Witch Lumberjack
Zap Valkyrie Tornado
Minion Horde Valkyrie Wizard Witch Lumberjack
Wizard Minion Horde Valkyrie Witch
Witch Zap Minion Horde Valkyrie Tornado Lumberjack
Valkyrie Zap Minion Horde Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Zap Tornado
Minion Horde
Valkyrie
Wizard Zap Minion Horde Valkyrie
Wizard Zap Minion Horde Tornado Witch
Minion Horde Wizard Tornado Witch
Zap Wizard Tornado
Zap Wizard Tornado
Minion Horde Tornado Lumberjack
Zap Minion Horde Valkyrie Wizard Tornado
Zap Wizard Tornado
Minion Horde
Zap
Zap Minion Horde Wizard Witch
Minion Horde Wizard
Tornado
Minion Horde
Zap Wizard
Zap Valkyrie Wizard Tornado Witch
Minion Horde
Wizard Tornado
Tornado
Zap Minion Horde
Zap Tornado Valkyrie Wizard Witch
Minion Horde Witch
Zap Wizard Tornado Witch
Zap Wizard Tornado Witch
Zap Tornado
Zap Minion Horde Wizard Tornado Witch
Zap Minion Horde Wizard Witch
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Witch
Zap Wizard Tornado Witch
Minion Horde Valkyrie Wizard Lumberjack
Zap Wizard
Zap Tornado
Minion Horde
Zap Minion Horde Tornado Witch
Zap Tornado Witch
Zap Tornado Witch

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