My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Furnace Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Army Night Witch
Giant Snowball
Bats Goblin Gang Furnace Skeleton Army Night Witch
Zap
Bats Goblin Gang Furnace Skeleton Army Night Witch
Barbarian Barrel
Ice Spirit Goblin Gang Furnace Skeleton Army Night Witch
The Log
Ice Spirit Goblin Gang Furnace Skeleton Army
Earthquake
Goblin Gang Furnace Skeleton Army
Arrows
Ice Spirit Bats Goblin Gang Furnace Skeleton Army Night Witch
Royal Delivery
Ice Spirit Bats Goblin Gang Skeleton Army Night Witch
Fireball
Goblin Gang Furnace Skeleton Army Night Witch
Poison
Bats Goblin Gang Furnace Skeleton Army Night Witch
Lightning
Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Furnace Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Skeleton Army Poison Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Goblin Gang Skeleton Army Furnace Poison Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Goblin Gang Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Furnace Golem Night Witch
Bats
Ice Spirit Golem
Goblin Gang
Golem
Furnace
Ice Spirit Golem
Skeleton Army
Poison
Golem Night Witch
Golem
Poison Night Witch Ice Spirit Bats Goblin Gang Furnace
Night Witch
Golem Ice Spirit Poison

Defense Synergies 1 8

Ice Spirit
Goblin Gang Bats Furnace Skeleton Army Poison Night Witch
Bats
Ice Spirit
Goblin Gang
Ice Spirit Furnace Skeleton Army
Furnace
Ice Spirit Goblin Gang Skeleton Army
Skeleton Army
Ice Spirit Goblin Gang Furnace
Poison
Ice Spirit
Golem
Night Witch
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Army Ice Spirit Bats Goblin Gang Furnace Night Witch
Goblin Gang Furnace Skeleton Army Bats Night Witch
Skeleton Army Night Witch Bats Goblin Gang Furnace
Skeleton Army Poison
Goblin Gang Skeleton Army Bats Furnace Night Witch
Bats Furnace Ice Spirit Goblin Gang Poison Night Witch
Poison
Goblin Gang Furnace Skeleton Army Night Witch
Goblin Gang Skeleton Army Ice Spirit Night Witch
Bats Goblin Gang Skeleton Army Poison Furnace Night Witch
Bats Goblin Gang Furnace Poison Night Witch
Furnace Skeleton Army Night Witch Ice Spirit Bats Goblin Gang
Skeleton Army Ice Spirit Bats Goblin Gang Furnace Poison Night Witch
Skeleton Army Goblin Gang Furnace
Skeleton Army Ice Spirit Goblin Gang Furnace
Bats Goblin Gang Furnace Skeleton Army Poison Night Witch
Ice Spirit Bats Goblin Gang Furnace Skeleton Army Night Witch
Furnace Poison Ice Spirit Bats
Goblin Gang Skeleton Army Bats Furnace Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Furnace
Poison Goblin Gang
Goblin Gang Skeleton Army Ice Spirit Bats Furnace
Goblin Gang Skeleton Army Bats Night Witch
Goblin Gang Skeleton Army Night Witch
Furnace Poison Ice Spirit Bats Goblin Gang
Goblin Gang Skeleton Army Bats Furnace Night Witch
Skeleton Army
Ice Spirit Bats Skeleton Army Poison
Goblin Gang Skeleton Army
Bats
Skeleton Army Poison
Skeleton Army Goblin Gang Night Witch
Furnace Skeleton Army
Goblin Gang Skeleton Army Ice Spirit Bats Furnace Poison Night Witch
Bats Poison

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Poison Furnace
Poison Ice Spirit Bats Furnace
Furnace Poison
Poison Ice Spirit
Poison
Bats Goblin Gang Poison Night Witch
Poison
Poison
Poison
Poison
Furnace Poison
Furnace Poison
Furnace Poison
Poison
Bats Night Witch
Poison
Poison
Poison Night Witch
Poison
Poison
Poison Ice Spirit Furnace
Poison
Poison
Poison
Poison Bats Furnace Night Witch
Ice Spirit Bats Poison
Night Witch
Poison Night Witch
Ice Spirit Poison
Poison
Ice Spirit Bats Goblin Gang Skeleton Army Night Witch
Poison
Poison Goblin Gang
Poison
Poison
Ice Spirit Bats Goblin Gang Poison
Bats Poison
Poison

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