My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Elixir Collector Baby Dragon Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Sparky
Giant Snowball
Flying Machine Guards Baby Dragon
Zap
Flying Machine Guards Sparky
Barbarian Barrel
Guards Sparky
The Log
Guards Sparky
Earthquake
Elixir Collector Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards Baby Dragon Sparky
Fireball
Flying Machine Elixir Collector Baby Dragon Sparky
Poison
Flying Machine Elixir Collector Guards Sparky
Lightning
Elixir Collector Baby Dragon Sparky
Rocket
Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Guards Tornado Baby Dragon Golem Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tornado Flying Machine Baby Dragon Elixir Collector Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Tornado Flying Machine

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Sparky Flying Machine Guards Baby Dragon Golem
Flying Machine
Zap Baby Dragon Golem
Elixir Collector
Guards
Zap
Tornado
Zap Baby Dragon Sparky Golem
Baby Dragon
Tornado Golem Zap Flying Machine Sparky
Golem
Baby Dragon Zap Flying Machine Tornado Sparky
Sparky
Zap Tornado Baby Dragon Golem

Defense Synergies 1 11

Zap
Flying Machine Guards Tornado Baby Dragon Sparky
Flying Machine
Zap Guards Baby Dragon
Elixir Collector
Guards
Zap Flying Machine Baby Dragon Sparky
Tornado
Sparky Zap Baby Dragon Sparky
Baby Dragon
Zap Flying Machine Guards Tornado
Golem
Sparky
Tornado Zap Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Baby Dragon Sparky
Sparky Zap Flying Machine
Tornado Sparky
Sparky Guards
Tornado Sparky
Tornado Zap Flying Machine Guards Baby Dragon
Tornado Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Sparky
Sparky Tornado
Guards Tornado Sparky
Guards Zap Flying Machine Tornado Baby Dragon
Zap Flying Machine Tornado Baby Dragon
Sparky Zap Flying Machine Guards
Sparky Zap Guards Tornado Baby Dragon
Sparky
Tornado Zap Sparky
Sparky Tornado
Zap Flying Machine Guards Tornado Baby Dragon
Zap Tornado Baby Dragon Flying Machine Guards
Sparky Tornado
Flying Machine Guards Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Sparky
Zap Flying Machine Baby Dragon
Guards Zap Sparky
Guards Zap Tornado Sparky
Guards Sparky
Zap Flying Machine Tornado Baby Dragon
Guards Sparky Flying Machine
Sparky
Zap Flying Machine Tornado Baby Dragon Sparky
Guards Sparky
Flying Machine Guards Sparky
Zap Guards Tornado
Guards Sparky
Flying Machine Baby Dragon Sparky
Guards Sparky Zap Flying Machine Tornado Baby Dragon
Zap Flying Machine Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon
Flying Machine Baby Dragon Sparky
Flying Machine Guards Sparky
Zap Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon
Flying Machine Tornado Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon
Zap Flying Machine Tornado
Guards Tornado Sparky
Zap Flying Machine Tornado Sparky
Zap Flying Machine Tornado Baby Dragon
Flying Machine Baby Dragon Sparky
Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Sparky
Zap Flying Machine Baby Dragon Sparky
Flying Machine Baby Dragon Sparky
Tornado Sparky
Sparky
Zap Flying Machine Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon
Baby Dragon Sparky
Tornado
Tornado Sparky
Zap Flying Machine Baby Dragon
Zap Tornado Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon Sparky
Zap Tornado Baby Dragon Sparky
Zap Flying Machine Tornado Baby Dragon Sparky
Zap Flying Machine Guards
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Flying Machine Guards
Zap Flying Machine Tornado Baby Dragon
Flying Machine Baby Dragon Sparky
Zap Flying Machine Baby Dragon
Zap Tornado Sparky
Flying Machine Sparky
Zap Flying Machine Guards Tornado Baby Dragon Sparky
Zap Flying Machine Tornado
Zap Flying Machine Tornado Baby Dragon Sparky

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