My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Elixir Collector Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Mega Minion Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Elixir Collector
Arrows
Night Witch
Royal Delivery
Mega Minion Wizard Lumberjack Night Witch
Fireball
Mega Minion Wizard Elixir Collector Lumberjack Night Witch
Poison
Mega Minion Wizard Elixir Collector Night Witch
Lightning
Mega Minion Wizard Elixir Collector Lumberjack Night Witch
Rocket
Wizard Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Tornado Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Lumberjack Night Witch Wizard Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Tornado Lumberjack

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem
Wizard
Tornado Golem Lumberjack
Elixir Collector
Tornado
Wizard Golem The Log Night Witch
Golem
Mega Minion Night Witch Wizard Tornado The Log Lumberjack
The Log
Tornado Golem Lumberjack
Lumberjack
Wizard Golem The Log Night Witch
Night Witch
Golem Tornado Lumberjack

Defense Synergies 1 10

Mega Minion
Wizard Tornado The Log Lumberjack Night Witch
Wizard
Tornado Mega Minion The Log Lumberjack
Elixir Collector
Tornado
Wizard Mega Minion The Log
Golem
The Log
Mega Minion Wizard Tornado Lumberjack Night Witch
Lumberjack
Mega Minion Wizard The Log
Night Witch
Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard The Log
Lumberjack Mega Minion The Log Night Witch
Tornado Lumberjack Mega Minion Night Witch
Lumberjack Night Witch Mega Minion
Tornado The Log Lumberjack
Tornado The Log Mega Minion Lumberjack Night Witch
Mega Minion Tornado Wizard Night Witch
The Log
Tornado Lumberjack Night Witch
Tornado Lumberjack Night Witch
Mega Minion Wizard Tornado The Log Lumberjack Night Witch
Mega Minion Wizard Tornado Night Witch
Lumberjack Night Witch Wizard The Log
Wizard Mega Minion Tornado The Log Lumberjack Night Witch
Lumberjack
Tornado The Log Lumberjack
Wizard Tornado Lumberjack Night Witch
Mega Minion Wizard Tornado The Log Lumberjack Night Witch
Wizard Tornado The Log Mega Minion Lumberjack
Tornado Lumberjack
Wizard The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Mega Minion Wizard The Log Lumberjack
Lumberjack The Log
Lumberjack Tornado The Log Night Witch
Lumberjack Night Witch
Wizard Tornado
Mega Minion Lumberjack Night Witch
Lumberjack
Mega Minion Tornado The Log
Mega Minion
Mega Minion Lumberjack
Tornado The Log
Wizard Lumberjack Night Witch
Wizard
Mega Minion Tornado The Log Lumberjack Night Witch
Mega Minion Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log
The Log
The Log
Wizard The Log
Wizard Mega Minion Tornado
Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Tornado Lumberjack Night Witch
Wizard Tornado The Log
Wizard Tornado
The Log
The Log
Wizard The Log
Wizard The Log
Tornado
Night Witch
Mega Minion Wizard The Log
Wizard Tornado The Log
The Log Night Witch
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Wizard
Mega Minion
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Wizard Tornado Night Witch
Mega Minion Wizard
Mega Minion Night Witch
Wizard The Log Night Witch
Wizard The Log
Night Witch
Mega Minion Wizard Tornado
The Log
Mega Minion Wizard Lumberjack
The Log Wizard
Tornado
Mega Minion
Tornado The Log
Tornado
Tornado The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: