My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Baby Dragon Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Miner
Giant Snowball
Goblins Baby Dragon Miner
Zap
Goblins Prince
Barbarian Barrel
Goblins Ice Wizard
The Log
Goblins Prince
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Baby Dragon Prince Miner Ice Wizard
Fireball
Baby Dragon Ice Wizard
Poison
Ice Wizard
Lightning
Baby Dragon Prince Ice Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Prince Golem Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Miner Ice Wizard Baby Dragon Poison Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Miner Ice Wizard

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Baby Dragon
Giant Snowball
Baby Dragon Poison Prince Golem Miner
Baby Dragon
Golem Goblins Giant Snowball Poison Prince Miner Ice Wizard
Poison
Golem Miner Giant Snowball Baby Dragon Prince
Prince
Giant Snowball Baby Dragon Poison Golem Miner Ice Wizard
Golem
Baby Dragon Poison Giant Snowball Prince Ice Wizard
Miner
Goblins Poison Giant Snowball Baby Dragon Prince
Ice Wizard
Baby Dragon Prince Golem

Defense Synergies 1 11

Goblins
Giant Snowball Poison Ice Wizard
Giant Snowball
Goblins Baby Dragon Poison Prince Miner Ice Wizard
Baby Dragon
Ice Wizard Giant Snowball Prince
Poison
Goblins Giant Snowball Ice Wizard
Prince
Giant Snowball Baby Dragon Ice Wizard
Golem
Miner
Giant Snowball
Ice Wizard
Baby Dragon Goblins Giant Snowball Poison Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Goblins Prince Ice Wizard
Prince Goblins Giant Snowball Ice Wizard
Prince Goblins Ice Wizard
Poison Prince
Goblins Giant Snowball Baby Dragon Ice Wizard
Giant Snowball Baby Dragon Poison Ice Wizard
Baby Dragon Poison
Goblins Prince Ice Wizard
Goblins Giant Snowball Prince Miner Ice Wizard
Goblins Poison Ice Wizard Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Poison Ice Wizard
Prince Giant Snowball Ice Wizard
Goblins Giant Snowball Baby Dragon Poison Prince
Prince
Giant Snowball Prince
Goblins Poison Prince
Goblins Giant Snowball Baby Dragon Prince Ice Wizard
Giant Snowball Baby Dragon Poison Ice Wizard
Prince
Goblins Giant Snowball Baby Dragon Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Prince
Poison Giant Snowball Baby Dragon Prince Miner
Goblins Prince
Prince
Prince
Poison Giant Snowball Baby Dragon Ice Wizard
Prince Goblins Ice Wizard
Prince
Goblins Giant Snowball Baby Dragon Poison Prince
Prince
Giant Snowball Poison Prince
Prince
Baby Dragon
Goblins Baby Dragon Poison Prince
Poison Giant Snowball Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Giant Snowball Baby Dragon Miner Ice Wizard
Baby Dragon Poison Miner
Poison Prince
Poison Giant Snowball Baby Dragon
Poison Giant Snowball Baby Dragon Ice Wizard
Baby Dragon Poison
Poison Giant Snowball Baby Dragon Ice Wizard
Poison Miner Giant Snowball
Goblins Giant Snowball Poison Prince
Poison Miner Prince
Poison Giant Snowball Baby Dragon
Poison Giant Snowball Baby Dragon Miner
Baby Dragon Poison
Giant Snowball Baby Dragon Poison Prince
Giant Snowball Baby Dragon Poison
Baby Dragon Poison
Giant Snowball Poison
Giant Snowball Baby Dragon Poison Prince
Giant Snowball Baby Dragon Poison Miner
Baby Dragon Poison Prince
Giant Snowball Poison
Prince
Giant Snowball Baby Dragon Poison
Giant Snowball Poison Baby Dragon Ice Wizard
Poison Miner Giant Snowball Baby Dragon Ice Wizard
Giant Snowball Baby Dragon Poison Prince Miner
Poison Miner Baby Dragon
Poison Giant Snowball Baby Dragon Ice Wizard
Giant Snowball Poison
Giant Snowball
Poison Giant Snowball Miner
Giant Snowball Poison
Prince
Giant Snowball Poison
Prince
Poison Giant Snowball Baby Dragon Ice Wizard
Poison Miner Baby Dragon Prince
Giant Snowball Baby Dragon Poison
Giant Snowball Poison
Prince
Giant Snowball Baby Dragon Poison
Giant Snowball Poison
Poison Giant Snowball Baby Dragon Prince Miner

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