My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Golem Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Flying Machine Baby Dragon Inferno Dragon Lumberjack
Zap
Goblin Gang Flying Machine Inferno Dragon
Barbarian Barrel
Goblin Gang Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang Flying Machine
Royal Delivery
Goblin Gang Flying Machine Baby Dragon Inferno Dragon Lumberjack
Fireball
Goblin Gang Flying Machine Baby Dragon Inferno Dragon Lumberjack
Poison
Goblin Gang Flying Machine
Lightning
Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Flying Machine Baby Dragon Poison Inferno Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Flying Machine Baby Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Flying Machine Baby Dragon Poison Golem Lumberjack
Goblin Gang
Baby Dragon Golem
Flying Machine
Zap Baby Dragon Golem Lumberjack
Baby Dragon
Golem Zap Goblin Gang Flying Machine Poison Inferno Dragon Lumberjack
Poison
Golem Zap Baby Dragon
Golem
Baby Dragon Poison Zap Goblin Gang Flying Machine Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Zap Flying Machine Baby Dragon Golem

Defense Synergies 0 13

Zap
Goblin Gang Flying Machine Baby Dragon Poison Inferno Dragon Lumberjack
Goblin Gang
Zap Flying Machine Inferno Dragon Lumberjack
Flying Machine
Zap Goblin Gang Baby Dragon Lumberjack
Baby Dragon
Zap Flying Machine Inferno Dragon Lumberjack
Poison
Zap
Golem
Inferno Dragon
Zap Goblin Gang Baby Dragon
Lumberjack
Zap Goblin Gang Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Baby Dragon
Inferno Dragon Lumberjack Zap Goblin Gang Flying Machine
Goblin Gang Lumberjack Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang
Poison Lumberjack
Goblin Gang Zap Flying Machine Baby Dragon Lumberjack
Inferno Dragon Zap Goblin Gang Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Lumberjack
Goblin Gang Poison Zap Flying Machine Baby Dragon Lumberjack
Inferno Dragon Zap Goblin Gang Flying Machine Baby Dragon Poison
Lumberjack Zap Goblin Gang Flying Machine
Zap Goblin Gang Baby Dragon Poison Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Zap Goblin Gang Inferno Dragon Lumberjack
Goblin Gang Poison Lumberjack
Zap Goblin Gang Flying Machine Baby Dragon Lumberjack
Zap Baby Dragon Poison Flying Machine Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Flying Machine Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap
Poison Zap Goblin Gang Flying Machine Baby Dragon Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap
Goblin Gang Lumberjack Zap
Goblin Gang Inferno Dragon Lumberjack
Poison Zap Goblin Gang Flying Machine Baby Dragon
Goblin Gang Flying Machine Lumberjack
Inferno Dragon Lumberjack
Zap Flying Machine Baby Dragon Poison Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Flying Machine Lumberjack
Zap Poison
Goblin Gang Lumberjack
Flying Machine Baby Dragon
Goblin Gang Zap Flying Machine Baby Dragon Poison Inferno Dragon Lumberjack
Poison Zap Flying Machine Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Baby Dragon
Poison Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Flying Machine Poison
Poison Zap Baby Dragon
Poison Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Zap Flying Machine Baby Dragon
Poison Zap Flying Machine
Goblin Gang Poison Lumberjack
Poison Zap Flying Machine
Poison Zap Flying Machine Baby Dragon
Flying Machine Poison Baby Dragon
Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Poison
Zap Flying Machine Baby Dragon Poison
Zap Flying Machine Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Flying Machine Baby Dragon Poison
Zap Poison Baby Dragon
Inferno Dragon
Poison Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Flying Machine Baby Dragon
Zap Flying Machine Poison
Poison Zap
Zap Poison
Poison
Zap Goblin Gang Flying Machine
Poison Zap Flying Machine Baby Dragon
Poison Goblin Gang Flying Machine Baby Dragon Lumberjack
Zap Flying Machine Baby Dragon Poison
Zap Poison
Flying Machine
Zap Goblin Gang Flying Machine Baby Dragon Poison
Zap Flying Machine Poison
Poison Zap Flying Machine Baby Dragon

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