My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Collector Golem Bandit Lumberjack Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Night Witch Sparky
Giant Snowball
Mega Minion Lumberjack Night Witch
Zap
Bandit Night Witch Sparky
Barbarian Barrel
Bandit Lumberjack Night Witch Sparky
The Log
Bandit Lumberjack Sparky
Earthquake
Elixir Collector
Arrows
Night Witch
Royal Delivery
Mega Minion Bandit Lumberjack Night Witch Sparky
Fireball
Mega Minion Elixir Collector Bandit Lumberjack Night Witch Sparky
Poison
Mega Minion Elixir Collector Night Witch Sparky
Lightning
Mega Minion Elixir Collector Bandit Lumberjack Night Witch Sparky
Rocket
Elixir Collector Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Tornado Golem Night Witch Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Tornado Bandit Lumberjack Night Witch Elixir Collector Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Tornado Bandit Lumberjack

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Sparky
Elixir Collector
Tornado
Sparky Golem Night Witch
Golem
Mega Minion Night Witch Tornado Bandit Lumberjack Sparky
Bandit
Golem Lumberjack
Lumberjack
Golem Bandit Night Witch Sparky
Night Witch
Golem Tornado Lumberjack
Sparky
Tornado Mega Minion Golem Lumberjack

Defense Synergies 1 7

Mega Minion
Tornado Bandit Lumberjack Night Witch Sparky
Elixir Collector
Tornado
Sparky Mega Minion Sparky
Golem
Bandit
Mega Minion Lumberjack
Lumberjack
Mega Minion Bandit
Night Witch
Mega Minion
Sparky
Tornado Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Sparky
Lumberjack Sparky Mega Minion Bandit Night Witch
Tornado Lumberjack Sparky Mega Minion Bandit Night Witch
Lumberjack Night Witch Sparky Mega Minion Bandit
Tornado Lumberjack Sparky
Tornado Mega Minion Bandit Lumberjack Night Witch
Mega Minion Tornado Night Witch
Bandit Sparky
Sparky Tornado Lumberjack Night Witch
Tornado Bandit Lumberjack Night Witch Sparky
Mega Minion Tornado Bandit Lumberjack Night Witch
Mega Minion Tornado Night Witch
Lumberjack Night Witch Sparky Bandit
Sparky Mega Minion Tornado Lumberjack Night Witch
Sparky Bandit Lumberjack
Tornado Bandit Lumberjack Sparky
Sparky Tornado Lumberjack Night Witch
Mega Minion Tornado Bandit Lumberjack Night Witch
Tornado Mega Minion Bandit Lumberjack
Sparky Tornado Lumberjack
Bandit Lumberjack Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit Sparky
Bandit Mega Minion Lumberjack
Bandit Lumberjack Sparky
Lumberjack Tornado Bandit Night Witch Sparky
Bandit Lumberjack Night Witch Sparky
Tornado
Sparky Mega Minion Bandit Lumberjack Night Witch
Lumberjack Sparky
Mega Minion Tornado Bandit Sparky
Mega Minion Sparky
Mega Minion Lumberjack Sparky
Tornado
Bandit Lumberjack Night Witch Sparky
Sparky
Sparky Mega Minion Tornado Lumberjack Night Witch
Mega Minion Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit Sparky
Tornado Bandit
Bandit Sparky
Sparky
Sparky
Mega Minion Tornado
Tornado Sparky
Tornado
Tornado Bandit
Tornado Lumberjack Night Witch Sparky
Tornado Bandit Sparky
Tornado
Bandit Sparky
Bandit
Sparky
Bandit Sparky
Bandit Sparky
Tornado Sparky
Night Witch Sparky
Mega Minion Bandit Sparky
Tornado
Night Witch Sparky
Tornado
Tornado Sparky
Tornado Sparky
Mega Minion
Tornado Bandit Sparky
Tornado Bandit Sparky
Tornado Bandit Sparky
Tornado Night Witch Sparky
Mega Minion
Mega Minion Night Witch Sparky
Bandit Night Witch Sparky
Sparky
Sparky
Sparky
Bandit Night Witch
Mega Minion Tornado
Mega Minion Lumberjack Sparky
Tornado Sparky
Mega Minion Sparky
Tornado Sparky
Tornado
Tornado Bandit Sparky

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